GPUCommandBuffer
public final class GPUCommandBuffer implements AutoCloseable
A recorded sequence of GPU commands.
Summary
Public methods
close
Added in 1.0.0-alpha05
public external void close()
Decrements the reference count of the object and frees resources when the count reaches zero.
This is the standard way to manage object lifetimes and should be used in use blocks. After calling this, the object is no longer usable.
setLabel
Added in 1.0.0-alpha05
@FastNative
public final external void setLabel(@NonNull String label)
Sets a human-readable label for debugging.
