std::independent_bits_engine<Engine,W,UIntType>::seed
From cppreference.com
void seed();
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(1) | (since C++11) |
void seed( result_type value );
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(2) | (since C++11) |
template< class SeedSeq >
void seed( SeedSeq& seq );
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(3) | (since C++11) |
Reinitializes the internal state of the underlying engine using a new seed value.
1) Seeds the underlying engine with the default seed value. Effectively calls
e.seed(), where e is the underlying engine.2) Seeds the underlying engine with the seed value
value. Effectively calls e.seed(value), where e is the underlying engine.3) Seeds the underlying engine with the seed sequence
seq. Effectively calls e.seed(seq), where e is the underlying engine. This overload participates in overload resolution only if
SeedSeq satisfies the requirements of SeedSequence.Parameters
| value | - | seed value to use in the initialization of the internal state of the underlying engine |
| seq | - | seed sequence to use in the initialization of the internal state of the underlying engine |
Exceptions
3) If
SeedSeq is not std::seed_seq, throws the exceptions thrown by the seq.generate call.Defect reports
The following behavior-changing defect reports were applied retroactively to previously published C++ standards.
