Scanning Thick Tiles

Playing Wingspan the other night, my friend pointed out that she was missing one of the end-of-round tokens from her box, so I offered to make her one. It’s easy enough to do: scan the tile on both sides, laser print it and affix to 1mm thick board.

I was generally pleased. I can’t round those corners, but more noticeable, and this might be hard to see in the image below, is that the tile I manufactured is much more gray. The original tile is on the left, and has some brown and red in it.

IMG_20200405_190441 (1).jpg

Was it my laser printer, or my scanner, which sapped the color?

Here’s what the scanner produced:

They’re pretty gray. They also  have that dark black line, visible along the top. That line is probably a shadow generated by the scanner. That shadow gave me a thought: perhaps the problem is the tile is thick, and light isn’t reflecting back correctly.

So I fashioned a frame with the same thickness as the original tile to see if that would help.IMG_20200405_193343.jpg

Again, this may be hard to tell, but there’s a little more brown in these new scans. Here’s a side-by-side. The first scan is on the left. The revised scan is on the right.sidebyside.jpg

It’s not so much color as to make a meaningful difference, but there’s a little.

I guess this is what you get for an entry-level scanner. I might try some other settings, but I don’t think much will change.

Leave a Reply