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Integrate Stripeâs prebuilt payment UI into the checkout of your iOS app with the PaymentSheet class. See our sample integration on GitHub.
Alternatively, start with the code quickstart to build or download a runnable example.
Accounts v2 API support
The Payment Sheet doesnât support customer-configured Accounts. It only supports Customer objects.
Set up StripeServer-sideClient-side
First, you need a Stripe account. Register now.
Server-side
This integration requires endpoints on your server that talk to the Stripe API. Use our official libraries for access to the Stripe API from your server:
Client-side
The Stripe iOS SDK is open source, fully documented, and compatible with apps supporting iOS 13 or above.
To install the SDK, follow these steps:
- In Xcode, select File > Add Package Dependencies⦠and enter
https://github.as the repository URL.com/stripe/stripe-ios-spm - Select the latest version number from our releases page.
- Add the StripePaymentSheet product to the target of your app.
Note
For details on the latest SDK release and past versions, see the Releases page on GitHub. To receive notifications when a new release is published, watch releases for the repository.
Enable payment methods
View your payment methods settings and enable the payment methods you want to support. You need at least one payment method enabled to create a PaymentIntent.
By default, Stripe enables cards and other prevalent payment methods that can help you reach more customers, but we recommend turning on additional payment methods that are relevant for your business and customers. See Payment method support for product and payment method support, and our pricing page for fees.
Add an endpointServer-side
Note
To display the PaymentSheet before you create a PaymentIntent, see Collect payment details before creating an Intent.
This integration uses three Stripe API objects:
- PaymentIntent: Stripe uses this to represent your intent to collect payment from a customer, tracking your charge attempts and payment state changes throughout the process.
- (Optional) Customer: To set up a payment method for future payments, you must attach it to a customer. Create an object to represent your customer when they create an account with your business. If your customer makes a payment as a guest, you can create a
Customerobject before payment and associate it with your own internal representation of the customerâs account later. - (Optional) CustomerSession: Information on the object that represents your customer is sensitive, and canât be retrieved directly from an app. A
CustomerSessiongrants the SDK temporary scoped access to theCustomerand provides additional configuration options.
Note
If you never save cards for customers, you can omit the Customer object and the CustomerSession object from your integration.
For security reasons, your app canât create these objects. Instead, add an endpoint on your server that:
- Retrieves the
Customerobject or creates a new one. - Creates a CustomerSession for the
Customer. - Creates a
PaymentIntentwith the amount, currency, and customer. - Returns the
PaymentIntentâs client secret, theCustomerSessionâsclient_, thesecret CustomerID, and your publishable key to your app.
Set the same Customer on the PaymentIntent that you set on the CustomerSession.
The payment methods shown to customers during the checkout process are also included on the PaymentIntent. You can let Stripe pull payment methods from your Dashboard settings or you can list them manually. Regardless of the option you choose, know that the currency passed in the PaymentIntent filters the payment methods shown to the customer. For example, if you pass eur on the PaymentIntent and have OXXO enabled in the Dashboard, OXXO wonât be shown to the customer because OXXO doesnât support eur payments.
Unless your integration requires a code-based option for offering payment methods, Stripe recommends the automated option. This is because Stripe evaluates the currency, payment method restrictions, and other parameters to determine the list of supported payment methods. Payment methods that increase conversion and that are most relevant to the currency and customerâs location are prioritized.
You can manage payment methods from the Dashboard. Stripe creates the PaymentIntent using eligible payment methods youâve configured, based on factors such as the transactionâs amount, currency, and payment flow. If you donât want to use the Dashboard, or if you want to specify the allowed payment methods manually, you can use the allowed_ parameter.
# Create a Customer (use an existing Customer ID if this is a returning customer) curl https://api.stripe.com/v1/customers \ -u sk_test_...: \ -X "POST" \ -H "Stripe-Account: {{CONNECTED_ACCOUNT_ID}}" # Create a CustomerSession for the Customer curl https://api.stripe.com/v1/customer_sessions \ -u sk_test_...: \ -X "POST" \ -d "customer"="{{CUSTOMER_ID}}" \ -d "components[mobile_payment_element][enabled]"=true \ -d "components[mobile_payment_element][features][payment_method_save]"=enabled \ -d "components[mobile_payment_element][features][payment_method_redisplay]"=enabled \ -d "components[mobile_payment_element][features][payment_method_remove]"=enabled # Create a PaymentIntent curl https://api.stripe.com/v1/payment_intents \ -u sk_test_...: \ -X "POST" \ -d "customer"="{{CUSTOMER_ID}}" \ -d "amount"=1099 \ -d "currency"="eur" \ -d "automatic_payment_methods[enabled]"=true \
Collect payment detailsClient-side
To display the mobile Payment Element on your checkout screen:
- Display the products the customer is purchasing along with the total amount
- Use the Address Element to collect any required shipping information from the customer
- Add a checkout button to display Stripeâs UI
In your appâs checkout screen, fetch the PaymentIntent client secret, CustomerSession client secret, Customer ID, and publishable key from the endpoint you created in the previous step. Use STPAPIClient. to set your publishable key and initialize the PaymentSheet.
import UIKit @_spi(CustomerSessionBetaAccess) import StripePaymentSheet class CheckoutViewController: UIViewController { @IBOutlet weak var checkoutButton: UIButton! var paymentSheet: PaymentSheet? let backendCheckoutUrl = URL(string: "Your backend endpoint/payment-sheet")! // Your backend endpoint override func viewDidLoad() { super.viewDidLoad() checkoutButton.addTarget(self, action: #selector(didTapCheckoutButton), for: .touchUpInside) checkoutButton.isEnabled = false // MARK: Fetch the PaymentIntent client secret, CustomerSession client secret, Customer ID, and publishable key var request = URLRequest(url: backendCheckoutUrl) request.httpMethod = "POST" let task = URLSession.shared.dataTask(with: request, completionHandler: { [weak self] (data, response, error) in guard let data = data, let json = try? JSONSerialization.jsonObject(with: data, options: []) as? [String : Any], let customerId = json["customer"] as? String, let customerSessionClientSecret = json["customerSessionClientSecret"] as? String, let paymentIntentClientSecret = json["paymentIntent"] as? String, let publishableKey = json["publishableKey"] as? String, let self = self else { // Handle error return } STPAPIClient.shared.publishableKey = publishableKey // MARK: Create a PaymentSheet instance var configuration = PaymentSheet.Configuration() configuration.merchantDisplayName = "Example, Inc." configuration.customer = .init(id: customerId, customerSessionClientSecret: customerSessionClientSecret) // Set `allowsDelayedPaymentMethods` to true if your business handles // delayed notification payment methods like US bank accounts. configuration.allowsDelayedPaymentMethods = true self.paymentSheet = PaymentSheet(paymentIntentClientSecret: paymentIntentClientSecret, configuration: configuration) DispatchQueue.main.async { self.checkoutButton.isEnabled = true } }) task.resume() } }
When the customer taps the Checkout button, call present to present the PaymentSheet. After the customer completes the payment, Stripe dismisses the PaymentSheet and calls the completion block with PaymentSheetResult.
@objc func didTapCheckoutButton() { // MARK: Start the checkout process paymentSheet?.present(from: self) { paymentResult in // MARK: Handle the payment result switch paymentResult { case .completed: print("Your order is confirmed") case .canceled: print("Canceled!") case .failed(let error): print("Payment failed: \(error)") } } }
If PaymentSheetResult is ., inform the customer (for example, by displaying an order confirmation screen).
Setting allowsDelayedPaymentMethods to true allows delayed notification payment methods like US bank accounts. For these payment methods, the final payment status isnât known when the PaymentSheet completes, and instead succeeds or fails later. If you support these types of payment methods, inform the customer their order is confirmed and only fulfill their order (for example, ship their product) when the payment is successful.
Set up a return URLClient-side
The customer might navigate away from your app to authenticate (for example, in Safari or their banking app). To allow them to automatically return to your app after authenticating, configure a custom URL scheme and set up your app delegate to forward the URL to the SDK. Stripe doesnât support universal links.
// This method handles opening custom URL schemes (for example, "your-app://stripe-redirect") func scene(_ scene: UIScene, openURLContexts URLContexts: Set<UIOpenURLContext>) { guard let url = URLContexts.first?.url else { return } let stripeHandled = StripeAPI.handleURLCallback(with: url) if (!stripeHandled) { // This was not a Stripe url â handle the URL normally as you would } }
Additionally, set the returnURL on your PaymentSheet.Configuration object to the URL for your app.
var configuration = PaymentSheet.Configuration() configuration.returnURL = "your-app://stripe-redirect"
Handle post-payment eventsServer-side
Stripe sends a payment_intent.succeeded event when the payment completes. Use the Dashboard webhook tool or follow the webhook guide to receive these events and run actions, such as sending an order confirmation email to your customer, logging the sale in a database, or starting a shipping workflow.
Listen for these events rather than waiting on a callback from the client. On the client, the customer could close the browser window or quit the app before the callback executes, and malicious clients could manipulate the response. Setting up your integration to listen for asynchronous events is what enables you to accept different types of payment methods with a single integration.
In addition to handling the payment_ event, we recommend handling these other events when collecting payments with the Payment Element:
Test the integration
See Testing for additional information to test your integration.
Enable card scanning
To enable card scanning support for iOS, set the NSCameraUsageDescription (Privacy - Camera Usage Description) in the Info. of your application, and provide a reason for accessing the camera (for example, âTo scan cardsâ).
