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node/src/inspector_profiler.h at doc-embedding-shared-loop · codebytere/node · GitHub
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inspector_profiler.h
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inspector_profiler.h
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#
ifndef
SRC_INSPECTOR_PROFILER_H_
#
define
SRC_INSPECTOR_PROFILER_H_
#
if
defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#
if
!HAVE_INSPECTOR
#
error
("This header can only be used when inspector is enabled")
#
endif
#
include
<
optional
>
#
include
<
unordered_set
>
#
include
"
inspector_agent.h
"
#
include
"
simdjson.h
"
namespace
node
{
//
Forward declaration to break recursive dependency chain with src/env.h.
class
Environment
;
namespace
profiler
{
class
V8ProfilerConnection
{
public:
class
V8ProfilerSessionDelegate
:
public
inspector
::InspectorSessionDelegate {
public:
explicit
V8ProfilerSessionDelegate
(V8ProfilerConnection* connection)
: connection_(connection) {}
void
SendMessageToFrontend
(
const
v8_inspector::StringView& message)
override
;
private:
V8ProfilerConnection* connection_;
};
explicit
V8ProfilerConnection
(Environment* env);
virtual
~V8ProfilerConnection
() =
default
;
Environment*
env
()
const
{
return
env_; }
//
Dispatch a protocol message, and returns the id of the message.
//
`method` does not need to be surrounded by quotes.
//
The optional `params` should be formatted in JSON.
//
The strings should be in one byte characters - which is enough for
//
the commands we use here.
uint64_t
DispatchMessage
(
const
char
* method,
const
char
* params =
nullptr
,
bool
is_profile_request =
false
);
//
Use DispatchMessage() to dispatch necessary inspector messages
//
to start and end the profiling.
virtual
void
Start
() = 0;
virtual
void
End
() = 0;
//
Return a descriptive name of the profile for debugging.
virtual
const
char
*
type
()
const
= 0;
//
Return if the profile is ending and the response can be parsed.
virtual
bool
ending
()
const
= 0;
//
Return the directory where the profile should be placed.
virtual
std::string
GetDirectory
()
const
= 0;
//
Return the filename the profile should be written as.
virtual
std::string
GetFilename
()
const
= 0;
//
Return the profile object parsed from `message.result`,
//
which will be then written as a JSON.
virtual
std::optional<std::string_view>
GetProfile
(
simdjson::ondemand::object* result);
virtual
void
WriteProfile
(simdjson::ondemand::object* result);
bool
HasProfileId
(
uint64_t
id)
const
{
return
profile_ids_.
contains
(id); }
void
RemoveProfileId
(
uint64_t
id) { profile_ids_.
erase
(id); }
private:
uint64_t
next_id
() {
return
id_++; }
std::unique_ptr<inspector::InspectorSession> session_;
uint64_t
id_ =
1
;
std::unordered_set<
uint64_t
> profile_ids_;
protected:
simdjson::ondemand::parser json_parser_;
Environment* env_ =
nullptr
;
};
class
V8CoverageConnection
:
public
V8ProfilerConnection
{
public:
explicit
V8CoverageConnection
(Environment* env) : V8ProfilerConnection(env) {}
void
Start
()
override
;
void
End
()
override
;
const
char
*
type
()
const
override
{
return
"
coverage
"
; }
bool
ending
()
const
override
{
return
ending_; }
std::string
GetDirectory
()
const
override
;
std::string
GetFilename
()
const
override
;
std::optional<std::string_view>
GetProfile
(
simdjson::ondemand::object* result)
override
;
void
WriteProfile
(simdjson::ondemand::object* result)
override
;
void
WriteSourceMapCache
();
void
TakeCoverage
();
void
StopCoverage
();
private:
std::unique_ptr<inspector::InspectorSession> session_;
bool
ending_ =
false
;
};
class
V8CpuProfilerConnection
:
public
V8ProfilerConnection
{
public:
explicit
V8CpuProfilerConnection
(Environment* env)
: V8ProfilerConnection(env) {}
void
Start
()
override
;
void
End
()
override
;
const
char
*
type
()
const
override
{
return
"
CPU
"
; }
bool
ending
()
const
override
{
return
ending_; }
std::string
GetDirectory
()
const
override
;
std::string
GetFilename
()
const
override
;
private:
std::unique_ptr<inspector::InspectorSession> session_;
bool
ending_ =
false
;
};
class
V8HeapProfilerConnection
:
public
V8ProfilerConnection
{
public:
explicit
V8HeapProfilerConnection
(Environment* env)
: V8ProfilerConnection(env) {}
void
Start
()
override
;
void
End
()
override
;
const
char
*
type
()
const
override
{
return
"
heap
"
; }
bool
ending
()
const
override
{
return
ending_; }
std::string
GetDirectory
()
const
override
;
std::string
GetFilename
()
const
override
;
private:
std::unique_ptr<inspector::InspectorSession> session_;
bool
ending_ =
false
;
};
}
//
namespace profiler
}
//
namespace node
#
endif
//
defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#
endif
//
SRC_INSPECTOR_PROFILER_H_
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