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/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2025 The Stockfish developers (see AUTHORS file)
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Stockfish is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#
ifndef
TUNE_H_INCLUDED
#
define
TUNE_H_INCLUDED
#
include
<
cstddef
>
#
include
<
iosfwd
>
#
include
<
memory
>
#
include
<
string
>
#
include
<
type_traits
>
//
IWYU pragma: keep
#
include
<
utility
>
#
include
<
vector
>
namespace
engine
{
class
OptionsMap
;
using
Range = std::pair<
int
,
int
>;
//
Option's min-max values
using
RangeFun = Range(
int
);
//
Default Range function, to calculate Option's min-max values
inline
Range
default_range
(
int
v) {
return
v >
0
?
Range
(
0
,
2
* v) :
Range
(
2
* v,
0
); }
struct
SetRange
{
explicit
SetRange
(RangeFun f) : fun(f) {}
SetRange
(
int
min,
int
max) : fun(
nullptr
), range(min, max) {}
Range
operator
()(
int
v)
const
{
return
fun ?
fun
(v) : range; }
RangeFun *fun;
Range range;
};
#
define
SetDefaultRange
SetRange
(default_range)
//
Tune class implements the 'magic' code that makes the setup of a fishtest
//
tuning session as easy as it can be. Mainly you have just to remove const
//
qualifiers from the variables you want to tune and flag them for tuning, so
//
if you have:
//
//
const Value myValue[][2] = { { V(100), V(20) }, { V(7), V(78) } };
//
//
If you have a my_post_update() function to run after values have been
//
updated, and a my_range() function to set custom Option's min-max values,
//
then you just remove the 'const' qualifiers and write somewhere below in the
//
file:
//
//
TUNE(SetRange(my_range), myValue, my_post_update);
//
//
You can also set the range directly, and restore the default at the end
//
//
TUNE(SetRange(-100, 100), myValue, SetDefaultRange);
//
//
In case update function is slow and you have many parameters, you can add:
//
//
UPDATE_ON_LAST();
//
//
And the values update, including post update function call, will be done only
//
once, after the engine receives the last UCI option, that is the one defined
//
and created as the last one, so the GUI should send the options in the same
//
order in which have been defined.
class Tune {
using
PostUpdate =
void
();
//
Post-update function
Tune
() {
read_results
(); }
Tune
(
const
Tune &) =
delete
;
void
operator
=(
const
Tune &) =
delete
;
void
read_results
();
static
Tune &
instance
() {
static
Tune t;
return
t;
}
//
Singleton
public:
//
Use polymorphism to accommodate Entry of different types in the same vector
struct
EntryBase
{
virtual
~EntryBase
() =
default
;
virtual
void
init_option
() = 0;
virtual
void
read_option
() = 0;
virtual
void
print_option
(std::ostream &)
const
= 0;
};
template
<
typename
T>
struct
Entry
:
public
EntryBase
{
static_assert
(!std::is_const_v<T>,
"
Parameter cannot be const!
"
);
static_assert
(std::is_same_v<T,
int
> || std::is_same_v<T, PostUpdate>,
"
Parameter type not supported!
"
);
Entry
(
const
std::string &n, T &v,
const
SetRange &r) : name(n), value(v), range(r) {}
void
operator
=(
const
Entry &) =
delete
;
//
Because 'value' is a reference
void
init_option
()
override
;
void
read_option
()
override
;
void
print_option
(std::ostream &)
const
override
;
std::string name;
T &value;
SetRange range;
};
static
std::vector<std::unique_ptr<EntryBase>> &
get_list
() {
return
instance
().
list
; }
private:
//
Our facility to fill the container, each Entry corresponds to a parameter
//
to tune. We use variadic templates to deal with an unspecified number of
//
entries, each one of a possible different type.
static
std::string
next
(std::string &names,
bool
pop =
true
);
int
add
(
const
SetRange &, std::string &&) {
return
0
; }
template
<
typename
T,
typename
... Args>
int
add
(
const
SetRange &range, std::string &&names, T &value, Args &&...
args
) {
list.
push_back
(std::unique_ptr<EntryBase>(
new
Entry<T>(
next
(names), value, range)));
return
add
(range,
std::move
(names), args...);
}
//
Template specialization for arrays: recursively handle multi-dimensional
//
arrays
template
<
typename
T,
size_t
N,
typename
... Args>
int
add
(
const
SetRange &range, std::string &&names,
T
(&value)[N], Args &&...
args
) {
for
(
size_t
i =
0
; i < N; i++)
add
(range,
next
(names, i == N -
1
) +
"
[
"
+
std::to_string
(i) +
"
]
"
, value[i]);
return
add
(range,
std::move
(names), args...);
}
//
Template specialization for SetRange
template
<
typename
... Args>
int
add
(
const
SetRange &, std::string &&names, SetRange &value, Args &&...
args
) {
return
add
(value, (
next
(names),
std::move
(names)), args...);
}
static
void
make_option
(OptionsMap *options,
const
std::string &n,
int
v,
const
SetRange &r);
std::vector<std::unique_ptr<EntryBase>> list;
public:
template
<
typename
... Args>
static
int
add
(
const
std::string &names, Args &&...
args
) {
return
instance
().
add
(SetDefaultRange, names.
substr
(
1
, names.
size
() -
2
),
args...);
//
Remove trailing parenthesis
}
static
void
init
(OptionsMap &o) {
options = &o;
for
(
auto
&e :
instance
().
list
)
e->
init_option
();
read_options
();
}
//
Deferred, due to UCIEngine::Options access
template
<
typename
F>
static
void
visit_entries
(F &&f) {
for
(
auto
&e :
instance
().
list
)
f
(e.
get
());
}
static
void
export_weights
(std::ostream &);
static
void
read_options
() {
for
(
auto
&e :
instance
().
list
)
e->
read_option
();
}
static
bool
update_on_last;
static
OptionsMap *options;
};
template
<
typename
... Args>
constexpr
void
tune_check_args
(Args &&...) {
static_assert
((!std::is_fundamental_v<Args> && ...),
"
TUNE macro arguments wrong
"
);
}
//
Some macro magic :-) we define a dummy int variable that the compiler
//
initializes calling Tune::add()
#
define
STRINGIFY
(
x
) #x
#
define
UNIQUE2
(
x, y
) x##y
#
define
UNIQUE
(
x, y
)
UNIQUE2
(x, y)
//
Two indirection levels to expand __LINE__
#
ifdef
_MSC_VER
//
Completely bypass the lambda bug for Microsoft Visual Studio
#
define
TUNE
(...) \
int
UNIQUE
(p, __LINE__) = (tune_check_args(__VA_ARGS__), engine::Tune::add(
STRINGIFY
((__VA_ARGS__)), __VA_ARGS__));
#
else
//
Keep the original standard lambda format for GCC / Clang (Linux/Mac)
#
define
TUNE
(...) \
int
UNIQUE
(p, __LINE__) = []() -> int { \
tune_check_args
(__VA_ARGS__); \
return
engine::Tune::add
(
STRINGIFY
((__VA_ARGS__)), __VA_ARGS__); \
}();
#
endif
#
define
UPDATE_ON_LAST
()
bool
UNIQUE
(p, __LINE__) = Tune::update_on_last = true
}
//
namespace engine
#endif
//
#ifndef TUNE_H_INCLUDED
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