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//
Copyright 2017 The Basic Authors.
//
//
Licensed under the Apache License, Version 2.0 (the "License");
//
you may not use this file except in compliance with the License.
//
You may obtain a copy of the License at
//
//
https://www.apache.org/licenses/LICENSE-2.0
//
//
Unless required by applicable law or agreed to in writing, software
//
distributed under the License is distributed on an "AS IS" BASIS,
//
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
//
See the License for the specific language governing permissions and
//
limitations under the License.
//
//
-----------------------------------------------------------------------------
//
File: algorithm.h
//
-----------------------------------------------------------------------------
//
//
This header file contains Google extensions to the standard <algorithm> C++
//
header.
#
ifndef
ABSL_ALGORITHM_ALGORITHM_H_
#
define
ABSL_ALGORITHM_ALGORITHM_H_
#
include
<
algorithm
>
#
include
<
iterator
>
#
include
<
type_traits
>
namespace
basic
{
namespace
algorithm_internal
{
//
Performs comparisons with operator==, similar to C++14's `std::equal_to<>`.
struct
EqualTo
{
template
<
typename
T,
typename
U>
bool
operator
()(
const
T& a,
const
U& b)
const
{
return
a == b;
}
};
template
<
typename
InputIter1,
typename
InputIter2,
typename
Pred>
bool
EqualImpl
(InputIter1 first1, InputIter1 last1, InputIter2 first2,
InputIter2 last2, Pred pred, std::input_iterator_tag,
std::input_iterator_tag) {
while
(
true
) {
if
(first1 == last1)
return
first2 == last2;
if
(first2 == last2)
return
false
;
if
(!
pred
(*first1, *first2))
return
false
;
++first1;
++first2;
}
}
template
<
typename
InputIter1,
typename
InputIter2,
typename
Pred>
bool
EqualImpl
(InputIter1 first1, InputIter1 last1, InputIter2 first2,
InputIter2 last2, Pred&& pred, std::random_access_iterator_tag,
std::random_access_iterator_tag) {
return
(last1 - first1 == last2 - first2) &&
std::equal
(first1, last1, first2, std::forward<Pred>(pred));
}
//
When we are using our own internal predicate that just applies operator==, we
//
forward to the non-predicate form of std::equal. This enables an optimization
//
in libstdc++ that can result in std::memcmp being used for integer types.
template
<
typename
InputIter1,
typename
InputIter2>
bool
EqualImpl
(InputIter1 first1, InputIter1 last1, InputIter2 first2,
InputIter2 last2, algorithm_internal::EqualTo
/*
unused
*/
,
std::random_access_iterator_tag,
std::random_access_iterator_tag) {
return
(last1 - first1 == last2 - first2) &&
std::equal
(first1, last1, first2);
}
template
<
typename
It>
It
RotateImpl
(It first, It middle, It last, std::true_type) {
return
std::rotate
(first, middle, last);
}
template
<
typename
It>
It
RotateImpl
(It first, It middle, It last, std::false_type) {
std::rotate
(first, middle, last);
return
std::next
(first,
std::distance
(middle, last));
}
}
//
namespace algorithm_internal
//
Compares the equality of two ranges specified by pairs of iterators, using
//
the given predicate, returning true iff for each corresponding iterator i1
//
and i2 in the first and second range respectively, pred(*i1, *i2) == true
//
//
This comparison takes at most min(`last1` - `first1`, `last2` - `first2`)
//
invocations of the predicate. Additionally, if InputIter1 and InputIter2 are
//
both random-access iterators, and `last1` - `first1` != `last2` - `first2`,
//
then the predicate is never invoked and the function returns false.
//
//
This is a C++11-compatible implementation of C++14 `std::equal`. See
//
https://en.cppreference.com/w/cpp/algorithm/equal for more information.
template
<
typename
InputIter1,
typename
InputIter2,
typename
Pred>
bool
equal
(InputIter1 first1, InputIter1 last1, InputIter2 first2,
InputIter2 last2, Pred&& pred) {
return
algorithm_internal::EqualImpl
(
first1, last1, first2, last2, std::forward<Pred>(pred),
typename
std::iterator_traits<InputIter1>::iterator_category{},
typename
std::iterator_traits<InputIter2>::iterator_category{});
}
//
Performs comparison of two ranges specified by pairs of iterators using
//
operator==.
template
<
typename
InputIter1,
typename
InputIter2>
bool
equal
(InputIter1 first1, InputIter1 last1, InputIter2 first2,
InputIter2 last2) {
return
basic::equal
(first1, last1, first2, last2,
algorithm_internal::EqualTo{});
}
//
Performs a linear search for `value` using the iterator `first` up to
//
but not including `last`, returning true if [`first`, `last`) contains an
//
element equal to `value`.
//
//
A linear search is of O(n) complexity which is guaranteed to make at most
//
n = (`last` - `first`) comparisons. A linear search over short containers
//
may be faster than a binary search, even when the container is sorted.
template
<
typename
InputIterator,
typename
EqualityComparable>
bool
linear_search
(InputIterator first, InputIterator last,
const
EqualityComparable& value) {
return
std::find
(first, last, value) != last;
}
//
Performs a left rotation on a range of elements (`first`, `last`) such that
//
`middle` is now the first element. `rotate()` returns an iterator pointing to
//
the first element before rotation. This function is exactly the same as
//
`std::rotate`, but fixes a bug in gcc
//
<= 4.9 where `std::rotate` returns `void` instead of an iterator.
//
//
The complexity of this algorithm is the same as that of `std::rotate`, but if
//
`ForwardIterator` is not a random-access iterator, then `basic::rotate`
//
performs an additional pass over the range to construct the return value.
template
<
typename
ForwardIterator>
ForwardIterator
rotate
(ForwardIterator first, ForwardIterator middle,
ForwardIterator last) {
return
algorithm_internal::RotateImpl
(
first, middle, last,
std::is_same<
decltype
(
std::rotate
(first, middle, last)),
ForwardIterator>());
}
}
//
namespace basic
#
endif
//
ABSL_ALGORITHM_ALGORITHM_H_
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