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/* Support for multithreaded write() operations */
#include
<string.h>
#include
<sys/mman.h>
/* The idea is that we have MAX_NUM_BUFFERS available, all of size
SINGLE_BUF_SIZE. Threads and signal handlers can ask to reserve a
buffer, fill it, and finally "commit" it, at which point its
content is written into the profile file. There is no hard
guarantee about the order in which the committed blocks are
actually written. We do this with two constrains:
- write() calls should not overlap; only one thread can be
currently calling it.
- the code needs to be multithread-safe *and* signal-handler-safe,
which means it must be written in a wait-free style: never have
spin loops waiting for some lock to be released, from any of
the functions that can be called from the signal handler! The
code holding the lock could be running in the same thread,
currently interrupted by the signal handler.
The value of MAX_NUM_BUFFERS is a trade-off between too high
(lots of unnecessary memory, lots of checking all of them)
and too low (risk that there is none left).
*/
#define
MAX_NUM_BUFFERS
20
#if
defined(
__i386__
)
||
defined(
__amd64__
)
static
inline
void
write_fence
(
void
) { asm(
""
: : :
"memory"
); }
#else
static
inline
void
write_fence
(
void
) {
__sync_synchronize
(); }
#endif
#ifndef
MAP_ANONYMOUS
#define
MAP_ANONYMOUS
MAP_ANON
#endif
#define
PROFBUF_UNUSED
0
#define
PROFBUF_FILLING
1
#define
PROFBUF_READY
2
struct
profbuf_s
{
unsigned
int
data_size
;
unsigned
int
data_offset
;
char
data
[
SINGLE_BUF_SIZE
];
};
static
char
volatile
profbuf_state
[
MAX_NUM_BUFFERS
];
static
struct
profbuf_s
*
profbuf_all_buffers
=
NULL
;
static
int
volatile
profbuf_write_lock
=
2
;
static
long
profbuf_pending_write
;
static
void
unprepare_concurrent_bufs
(
void
)
{
if
(
profbuf_all_buffers
!=
NULL
) {
munmap
(
profbuf_all_buffers
,
sizeof
(
struct
profbuf_s
)
*
MAX_NUM_BUFFERS
);
profbuf_all_buffers
=
NULL
;
}
}
static
int
prepare_concurrent_bufs
(
void
)
{
assert
(
sizeof
(
struct
profbuf_s
)
==
8192
);
unprepare_concurrent_bufs
();
profbuf_all_buffers
=
mmap
(
NULL
,
sizeof
(
struct
profbuf_s
)
*
MAX_NUM_BUFFERS
,
PROT_READ
|
PROT_WRITE
,
MAP_PRIVATE
|
MAP_ANONYMOUS
,
-1
,
0
);
if
(
profbuf_all_buffers
==
MAP_FAILED
) {
profbuf_all_buffers
=
NULL
;
return
-1
;
}
memset
((
char
*
)
profbuf_state
,
PROFBUF_UNUSED
,
sizeof
(
profbuf_state
));
profbuf_write_lock
=
0
;
profbuf_pending_write
=
-1
;
return
0
;
}
static
int
_write_single_ready_buffer
(
int
fd
,
long
i
)
{
/* Try to write to disk the buffer number 'i'. This function must
only be called while we hold the write lock. */
assert
(
profbuf_write_lock
!=
0
);
if
(
profbuf_pending_write
>=
0
) {
/* A partially written buffer is waiting. We'll write the
rest of this buffer now, instead of 'i'. */
i
=
profbuf_pending_write
;
assert
(
profbuf_state
[
i
]
==
PROFBUF_READY
);
}
if
(
profbuf_state
[
i
]
!=
PROFBUF_READY
) {
/* this used to be a race condition: the buffer was written by a
different thread already, nothing to do now */
return
0
;
}
int
err
;
struct
profbuf_s
*
p
=
&
profbuf_all_buffers
[
i
];
ssize_t
count
=
write
(
fd
,
p
->
data
+
p
->
data_offset
,
p
->
data_size
);
if
(
count
==
p
->
data_size
) {
profbuf_state
[
i
]
=
PROFBUF_UNUSED
;
profbuf_pending_write
=
-1
;
}
else
{
if
(
count
>
0
) {
p
->
data_offset
+=
count
;
p
->
data_size
-=
count
;
}
profbuf_pending_write
=
i
;
if
(
count
<
0
)
return
-1
;
}
return
0
;
}
static
void
_write_ready_buffers
(
int
fd
)
{
long
i
;
int
has_write_lock
=
0
;
for
(
i
=
0
;
i
<
MAX_NUM_BUFFERS
;
i
++
) {
if
(
profbuf_state
[
i
]
==
PROFBUF_READY
) {
if
(!
has_write_lock
) {
if
(!
__sync_bool_compare_and_swap
(
&
profbuf_write_lock
,
0
,
1
))
return
;
/* can't acquire the write lock, give up */
has_write_lock
=
1
;
}
if
(
_write_single_ready_buffer
(
fd
,
i
)
<
0
)
break
;
}
}
if
(
has_write_lock
)
profbuf_write_lock
=
0
;
}
static
struct
profbuf_s
*
reserve_buffer
(
int
fd
)
{
/* Tries to enter a region of code that fills one buffer. If
successful, returns the profbuf_s. It fails only if the
concurrent buffers are all busy (extreme multithreaded usage).
This might call write() to emit the data sitting in
previously-prepared buffers. In case of write() error, the
error is ignored but unwritten data stays in the buffers.
*/
long
i
;
_write_ready_buffers
(
fd
);
for
(
i
=
0
;
i
<
MAX_NUM_BUFFERS
;
i
++
) {
if
(
profbuf_state
[
i
]
==
PROFBUF_UNUSED
&&
__sync_bool_compare_and_swap
(
&
profbuf_state
[
i
],
PROFBUF_UNUSED
,
PROFBUF_FILLING
)) {
struct
profbuf_s
*
p
=
&
profbuf_all_buffers
[
i
];
p
->
data_size
=
0
;
p
->
data_offset
=
0
;
return
p
;
}
}
/* no unused buffer found */
return
NULL
;
}
static
void
commit_buffer
(
int
fd
,
struct
profbuf_s
*
buf
)
{
/* Leaves a region of code that filled 'buf'.
This might call write() to emit the data now ready. In case of
write() error, the error is ignored but unwritten data stays in
the buffers.
*/
/* Make sure every thread sees the full content of 'buf' */
write_fence
();
/* Then set the 'ready' flag */
long
i
=
buf
-
profbuf_all_buffers
;
assert
(
profbuf_state
[
i
]
==
PROFBUF_FILLING
);
profbuf_state
[
i
]
=
PROFBUF_READY
;
if
(!
__sync_bool_compare_and_swap
(
&
profbuf_write_lock
,
0
,
1
)) {
/* can't acquire the write lock, ignore */
}
else
{
_write_single_ready_buffer
(
fd
,
i
);
profbuf_write_lock
=
0
;
}
}
static
void
cancel_buffer
(
struct
profbuf_s
*
buf
)
{
long
i
=
buf
-
profbuf_all_buffers
;
assert
(
profbuf_state
[
i
]
==
PROFBUF_FILLING
);
profbuf_state
[
i
]
=
PROFBUF_UNUSED
;
}
static
int
shutdown_concurrent_bufs
(
int
fd
)
{
/* no signal handler can be running concurrently here, because we
already did vmprof_ignore_signals(1) */
assert
(
profbuf_write_lock
==
0
);
profbuf_write_lock
=
2
;
/* last attempt to flush buffers */
int
i
;
for
(
i
=
0
;
i
<
MAX_NUM_BUFFERS
;
i
++
) {
while
(
profbuf_state
[
i
]
==
PROFBUF_READY
) {
if
(
_write_single_ready_buffer
(
fd
,
i
)
<
0
)
return
-1
;
}
}
unprepare_concurrent_bufs
();
return
0
;
}
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