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learn-python/src/classes/test_class_and_instance_variables.py at master · ve59/learn-python · GitHub
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"""Class and Instance Variables.
@see: https://docs.python.org/3/tutorial/classes.html#class-and-instance-variables
Generally speaking, instance variables are for data unique to each instance and class variables are
for attributes and methods shared by all instances of the class.
"""
def
test_class_and_instance_variables
():
"""Class and Instance Variables."""
# pylint: disable=too-few-public-methods
class
Dog
:
"""Dog class example"""
kind
=
'canine'
# Class variable shared by all instances.
def
__init__
(
self
,
name
):
self
.
name
=
name
# Instance variable unique to each instance.
fido
=
Dog
(
'Fido'
)
buddy
=
Dog
(
'Buddy'
)
# Shared by all dogs.
assert
fido
.
kind
==
'canine'
assert
buddy
.
kind
==
'canine'
# Unique to fido.
assert
fido
.
name
==
'Fido'
# Unique to buddy.
assert
buddy
.
name
==
'Buddy'
# Shared data can have possibly surprising effects with involving mutable objects such as lists
# and dictionaries. For example, the tricks list in the following code should not be used as a
# class variable because just a single list would be shared by all Dog instances.
# pylint: disable=too-few-public-methods
class
DogWithSharedTricks
:
"""Dog class example with wrong shared variable usage"""
tricks
=
[]
# Mistaken use of a class variable (see below) for mutable objects.
def
__init__
(
self
,
name
):
self
.
name
=
name
# Instance variable unique to each instance.
def
add_trick
(
self
,
trick
):
"""Add trick to the dog
This function illustrate mistaken use of mutable class variable tricks (see below).
"""
self
.
tricks
.
append
(
trick
)
fido
=
DogWithSharedTricks
(
'Fido'
)
buddy
=
DogWithSharedTricks
(
'Buddy'
)
fido
.
add_trick
(
'roll over'
)
buddy
.
add_trick
(
'play dead'
)
assert
fido
.
tricks
==
[
'roll over'
,
'play dead'
]
# unexpectedly shared by all dogs
assert
buddy
.
tricks
==
[
'roll over'
,
'play dead'
]
# unexpectedly shared by all dogs
# Correct design of the class should use an instance variable instead:
# pylint: disable=too-few-public-methods
class
DogWithTricks
:
"""Dog class example"""
def
__init__
(
self
,
name
):
self
.
name
=
name
# Instance variable unique to each instance.
self
.
tricks
=
[]
# creates a new empty list for each dog
def
add_trick
(
self
,
trick
):
"""Add trick to the dog
This function illustrate a correct use of mutable class variable tricks (see below).
"""
self
.
tricks
.
append
(
trick
)
fido
=
DogWithTricks
(
'Fido'
)
buddy
=
DogWithTricks
(
'Buddy'
)
fido
.
add_trick
(
'roll over'
)
buddy
.
add_trick
(
'play dead'
)
assert
fido
.
tricks
==
[
'roll over'
]
assert
buddy
.
tricks
==
[
'play dead'
]
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