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wrapper.ts
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restructure
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code-server
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src
/
node
/
wrapper.ts
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import
{
logger
,
field
}
from
"@coder/logger"
import
*
as
cp
from
"child_process"
import
{
Emitter
}
from
"../common/emitter"
interface
HandshakeMessage
{
type
:
"handshake"
}
interface
RelaunchMessage
{
type
:
"relaunch"
version
:
string
}
export
type
Message
=
RelaunchMessage
|
HandshakeMessage
export
class
ProcessError
extends
Error
{
public
constructor
(
message
:
string
,
public
readonly
code
:
number
|
undefined
)
{
super
(
message
)
this
.
name
=
this
.
constructor
.
name
Error
.
captureStackTrace
(
this
,
this
.
constructor
)
}
}
/**
* Allows the wrapper and inner processes to communicate.
*/
export
class
IpcMain
{
private
readonly
_onMessage
=
new
Emitter
<
Message
>
(
)
public
readonly
onMessage
=
this
.
_onMessage
.
event
private
readonly
_onDispose
=
new
Emitter
<
NodeJS
.
Signals
|
undefined
>
(
)
public
readonly
onDispose
=
this
.
_onDispose
.
event
public
readonly
exit
:
(
code
?:
number
)
=>
never
public
constructor
(
public
readonly
parentPid
?:
number
)
{
process
.
on
(
"SIGINT"
,
(
)
=>
this
.
_onDispose
.
emit
(
"SIGINT"
)
)
process
.
on
(
"SIGTERM"
,
(
)
=>
this
.
_onDispose
.
emit
(
"SIGTERM"
)
)
process
.
on
(
"exit"
,
(
)
=>
this
.
_onDispose
.
emit
(
undefined
)
)
// Ensure we control when the process exits.
this
.
exit
=
process
.
exit
process
.
exit
=
function
(
code
?:
number
)
{
logger
.
warn
(
`process.exit() was prevented:
${
code
||
"unknown code"
}
.`
)
}
as
(
code
?:
number
)
=>
never
this
.
onDispose
(
(
signal
)
=>
{
// Remove listeners to avoid possibly triggering disposal again.
process
.
removeAllListeners
(
)
// Let any other handlers run first then exit.
logger
.
debug
(
`
${
parentPid
?
"inner process"
:
"wrapper"
}
${
process
.
pid
}
disposing`
,
field
(
"code"
,
signal
)
)
setTimeout
(
(
)
=>
this
.
exit
(
0
)
,
0
)
}
)
// Kill the inner process if the parent dies. This is for the case where the
// parent process is forcefully terminated and cannot clean up.
if
(
parentPid
)
{
setInterval
(
(
)
=>
{
try
{
// process.kill throws an exception if the process doesn't exist.
process
.
kill
(
parentPid
,
0
)
}
catch
(
_
)
{
// Consider this an error since it should have been able to clean up
// the child process unless it was forcefully killed.
logger
.
error
(
`parent process
${
parentPid
}
died`
)
this
.
_onDispose
.
emit
(
undefined
)
}
}
,
5000
)
}
}
public
handshake
(
child
?:
cp
.
ChildProcess
)
:
Promise
<
void
>
{
return
new
Promise
(
(
resolve
,
reject
)
=>
{
const
target
=
child
||
process
const
onMessage
=
(
message
:
Message
)
:
void
=>
{
logger
.
debug
(
`
${
child
?
"wrapper"
:
"inner process"
}
${
process
.
pid
}
received message from
${
child
?
child
.
pid
:
this
.
parentPid
}
`
,
field
(
"message"
,
message
)
)
if
(
message
.
type
===
"handshake"
)
{
target
.
removeListener
(
"message"
,
onMessage
)
target
.
on
(
"message"
,
(
msg
)
=>
this
.
_onMessage
.
emit
(
msg
)
)
// The wrapper responds once the inner process starts the handshake.
if
(
child
)
{
if
(
!
target
.
send
)
{
throw
new
Error
(
"child not spawned with IPC"
)
}
target
.
send
(
{
type
:
"handshake"
}
)
}
resolve
(
)
}
}
target
.
on
(
"message"
,
onMessage
)
if
(
child
)
{
child
.
once
(
"error"
,
reject
)
child
.
once
(
"exit"
,
(
code
)
=>
{
reject
(
new
ProcessError
(
`Unexpected exit with code
${
code
}
`
,
code
!==
null
?
code
:
undefined
)
)
}
)
}
else
{
// The inner process initiates the handshake.
this
.
send
(
{
type
:
"handshake"
}
)
}
}
)
}
public
relaunch
(
version
:
string
)
:
void
{
this
.
send
(
{
type
:
"relaunch"
,
version
}
)
}
private
send
(
message
:
Message
)
:
void
{
if
(
!
process
.
send
)
{
throw
new
Error
(
"not spawned with IPC"
)
}
process
.
send
(
message
)
}
}
let
_ipcMain
:
IpcMain
export
const
ipcMain
=
(
)
:
IpcMain
=>
{
if
(
!
_ipcMain
)
{
_ipcMain
=
new
IpcMain
(
typeof
process
.
env
.
CODE_SERVER_PARENT_PID
!==
"undefined"
?
parseInt
(
process
.
env
.
CODE_SERVER_PARENT_PID
)
:
undefined
)
}
return
_ipcMain
}
export
interface
WrapperOptions
{
maxMemory
?:
number
nodeOptions
?:
string
}
/**
* Provides a way to wrap a process for the purpose of updating the running
* instance.
*/
export
class
WrapperProcess
{
private
process
?:
cp
.
ChildProcess
private
started
?:
Promise
<
void
>
public
constructor
(
private
currentVersion
:
string
,
private
readonly
options
?:
WrapperOptions
)
{
ipcMain
(
)
.
onDispose
(
(
)
=>
{
if
(
this
.
process
)
{
this
.
process
.
removeAllListeners
(
)
this
.
process
.
kill
(
)
}
}
)
ipcMain
(
)
.
onMessage
(
async
(
message
)
=>
{
switch
(
message
.
type
)
{
case
"relaunch"
:
logger
.
info
(
`Relaunching:
${
this
.
currentVersion
}
->
${
message
.
version
}
`
)
this
.
currentVersion
=
message
.
version
this
.
started
=
undefined
if
(
this
.
process
)
{
this
.
process
.
removeAllListeners
(
)
this
.
process
.
kill
(
)
}
try
{
await
this
.
start
(
)
}
catch
(
error
)
{
logger
.
error
(
error
.
message
)
ipcMain
(
)
.
exit
(
typeof
error
.
code
===
"number"
?
error
.
code
:
1
)
}
break
default
:
logger
.
error
(
`Unrecognized message
${
message
}
`
)
break
}
}
)
}
public
start
(
)
:
Promise
<
void
>
{
if
(
!
this
.
started
)
{
const
child
=
this
.
spawn
(
)
logger
.
debug
(
`spawned inner process
${
child
.
pid
}
`
)
this
.
started
=
ipcMain
(
)
.
handshake
(
child
)
.
then
(
(
)
=>
{
child
.
once
(
"exit"
,
(
code
)
=>
{
logger
.
debug
(
`inner process
${
child
.
pid
}
exited unexpectedly`
)
ipcMain
(
)
.
exit
(
code
||
0
)
}
)
}
)
this
.
process
=
child
}
return
this
.
started
}
private
spawn
(
)
:
cp
.
ChildProcess
{
// Flags to pass along to the Node binary.
let
nodeOptions
=
`
${
process
.
env
.
NODE_OPTIONS
||
""
}
${
(
this
.
options
&&
this
.
options
.
nodeOptions
)
||
""
}
`
if
(
!
/
m
a
x
_
o
l
d
_
s
p
a
c
e
_
s
i
z
e
=
(
\d
+
)
/
g
.
exec
(
nodeOptions
)
)
{
nodeOptions
+=
` --max_old_space_size=
${
(
this
.
options
&&
this
.
options
.
maxMemory
)
||
2048
}
`
}
return
cp
.
fork
(
process
.
argv
[
1
]
,
process
.
argv
.
slice
(
2
)
,
{
env
:
{
...
process
.
env
,
CODE_SERVER_PARENT_PID
:
process
.
pid
.
toString
(
)
,
NODE_OPTIONS
:
nodeOptions
,
}
,
}
)
}
}
// // It's possible that the pipe has closed (for example if you run code-server
// // --version | head -1). Assume that means we're done.
if
(
!
process
.
stdout
.
isTTY
)
{
process
.
stdout
.
on
(
"error"
,
(
)
=>
ipcMain
(
)
.
exit
(
)
)
}
export
const
wrap
=
(
fn
:
(
)
=>
Promise
<
void
>
)
:
void
=>
{
if
(
ipcMain
(
)
.
parentPid
)
{
ipcMain
(
)
.
handshake
(
)
.
then
(
(
)
=>
fn
(
)
)
.
catch
(
(
error
:
ProcessError
)
:
void
=>
{
logger
.
error
(
error
.
message
)
ipcMain
(
)
.
exit
(
typeof
error
.
code
===
"number"
?
error
.
code
:
1
)
}
)
}
else
{
const
wrapper
=
new
WrapperProcess
(
require
(
"../../package.json"
)
.
version
)
wrapper
.
start
(
)
.
catch
(
(
error
)
=>
{
logger
.
error
(
error
.
message
)
ipcMain
(
)
.
exit
(
typeof
error
.
code
===
"number"
?
error
.
code
:
1
)
}
)
}
}
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