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cpython/Lib/idlelib/SearchDialogBase.py at v3.5.3 · python/cpython · GitHub
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v3.5.3
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cpython
/
Lib
/
idlelib
/
SearchDialogBase.py
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v3.5.3
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cpython
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Lib
/
idlelib
/
SearchDialogBase.py
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'''Define SearchDialogBase used by Search, Replace, and Grep dialogs.'''
from
tkinter
import
(
Toplevel
,
Frame
,
Entry
,
Label
,
Button
,
Checkbutton
,
Radiobutton
)
class
SearchDialogBase
:
'''Create most of a 3 or 4 row, 3 column search dialog.
The left and wide middle column contain:
1 or 2 labeled text entry lines (make_entry, create_entries);
a row of standard Checkbuttons (make_frame, create_option_buttons),
each of which corresponds to a search engine Variable;
a row of dialog-specific Check/Radiobuttons (create_other_buttons).
The narrow right column contains command buttons
(make_button, create_command_buttons).
These are bound to functions that execute the command.
Except for command buttons, this base class is not limited to items
common to all three subclasses. Rather, it is the Find dialog minus
the "Find Next" command, its execution function, and the
default_command attribute needed in create_widgets. The other
dialogs override attributes and methods, the latter to replace and
add widgets.
'''
title
=
"Search Dialog"
# replace in subclasses
icon
=
"Search"
needwrapbutton
=
1
# not in Find in Files
def
__init__
(
self
,
root
,
engine
):
'''Initialize root, engine, and top attributes.
top (level widget): set in create_widgets() called from open().
text (Text searched): set in open(), only used in subclasses().
ent (ry): created in make_entry() called from create_entry().
row (of grid): 0 in create_widgets(), +1 in make_entry/frame().
default_command: set in subclasses, used in create_widgers().
title (of dialog): class attribute, override in subclasses.
icon (of dialog): ditto, use unclear if cannot minimize dialog.
'''
self
.
root
=
root
self
.
engine
=
engine
self
.
top
=
None
def
open
(
self
,
text
,
searchphrase
=
None
):
"Make dialog visible on top of others and ready to use."
self
.
text
=
text
if
not
self
.
top
:
self
.
create_widgets
()
else
:
self
.
top
.
deiconify
()
self
.
top
.
tkraise
()
if
searchphrase
:
self
.
ent
.
delete
(
0
,
"end"
)
self
.
ent
.
insert
(
"end"
,
searchphrase
)
self
.
ent
.
focus_set
()
self
.
ent
.
selection_range
(
0
,
"end"
)
self
.
ent
.
icursor
(
0
)
self
.
top
.
grab_set
()
def
close
(
self
,
event
=
None
):
"Put dialog away for later use."
if
self
.
top
:
self
.
top
.
grab_release
()
self
.
top
.
withdraw
()
def
create_widgets
(
self
):
'''Create basic 3 row x 3 col search (find) dialog.
Other dialogs override subsidiary create_x methods as needed.
Replace and Find-in-Files add another entry row.
'''
top
=
Toplevel
(
self
.
root
)
top
.
bind
(
"<Return>"
,
self
.
default_command
)
top
.
bind
(
"<Escape>"
,
self
.
close
)
top
.
protocol
(
"WM_DELETE_WINDOW"
,
self
.
close
)
top
.
wm_title
(
self
.
title
)
top
.
wm_iconname
(
self
.
icon
)
self
.
top
=
top
self
.
row
=
0
self
.
top
.
grid_columnconfigure
(
0
,
pad
=
2
,
weight
=
0
)
self
.
top
.
grid_columnconfigure
(
1
,
pad
=
2
,
minsize
=
100
,
weight
=
100
)
self
.
create_entries
()
# row 0 (and maybe 1), cols 0, 1
self
.
create_option_buttons
()
# next row, cols 0, 1
self
.
create_other_buttons
()
# next row, cols 0, 1
self
.
create_command_buttons
()
# col 2, all rows
def
make_entry
(
self
,
label_text
,
var
):
'''Return (entry, label), .
entry - gridded labeled Entry for text entry.
label - Label widget, returned for testing.
'''
label
=
Label
(
self
.
top
,
text
=
label_text
)
label
.
grid
(
row
=
self
.
row
,
column
=
0
,
sticky
=
"nw"
)
entry
=
Entry
(
self
.
top
,
textvariable
=
var
,
exportselection
=
0
)
entry
.
grid
(
row
=
self
.
row
,
column
=
1
,
sticky
=
"nwe"
)
self
.
row
=
self
.
row
+
1
return
entry
,
label
def
create_entries
(
self
):
"Create one or more entry lines with make_entry."
self
.
ent
=
self
.
make_entry
(
"Find:"
,
self
.
engine
.
patvar
)[
0
]
def
make_frame
(
self
,
labeltext
=
None
):
'''Return (frame, label).
frame - gridded labeled Frame for option or other buttons.
label - Label widget, returned for testing.
'''
if
labeltext
:
label
=
Label
(
self
.
top
,
text
=
labeltext
)
label
.
grid
(
row
=
self
.
row
,
column
=
0
,
sticky
=
"nw"
)
else
:
label
=
''
frame
=
Frame
(
self
.
top
)
frame
.
grid
(
row
=
self
.
row
,
column
=
1
,
columnspan
=
1
,
sticky
=
"nwe"
)
self
.
row
=
self
.
row
+
1
return
frame
,
label
def
create_option_buttons
(
self
):
'''Return (filled frame, options) for testing.
Options is a list of SearchEngine booleanvar, label pairs.
A gridded frame from make_frame is filled with a Checkbutton
for each pair, bound to the var, with the corresponding label.
'''
frame
=
self
.
make_frame
(
"Options"
)[
0
]
engine
=
self
.
engine
options
=
[(
engine
.
revar
,
"Regular expression"
),
(
engine
.
casevar
,
"Match case"
),
(
engine
.
wordvar
,
"Whole word"
)]
if
self
.
needwrapbutton
:
options
.
append
((
engine
.
wrapvar
,
"Wrap around"
))
for
var
,
label
in
options
:
btn
=
Checkbutton
(
frame
,
anchor
=
"w"
,
variable
=
var
,
text
=
label
)
btn
.
pack
(
side
=
"left"
,
fill
=
"both"
)
if
var
.
get
():
btn
.
select
()
return
frame
,
options
def
create_other_buttons
(
self
):
'''Return (frame, others) for testing.
Others is a list of value, label pairs.
A gridded frame from make_frame is filled with radio buttons.
'''
frame
=
self
.
make_frame
(
"Direction"
)[
0
]
var
=
self
.
engine
.
backvar
others
=
[(
1
,
'Up'
), (
0
,
'Down'
)]
for
val
,
label
in
others
:
btn
=
Radiobutton
(
frame
,
anchor
=
"w"
,
variable
=
var
,
value
=
val
,
text
=
label
)
btn
.
pack
(
side
=
"left"
,
fill
=
"both"
)
if
var
.
get
()
==
val
:
btn
.
select
()
return
frame
,
others
def
make_button
(
self
,
label
,
command
,
isdef
=
0
):
"Return command button gridded in command frame."
b
=
Button
(
self
.
buttonframe
,
text
=
label
,
command
=
command
,
default
=
isdef
and
"active"
or
"normal"
)
cols
,
rows
=
self
.
buttonframe
.
grid_size
()
b
.
grid
(
pady
=
1
,
row
=
rows
,
column
=
0
,
sticky
=
"ew"
)
self
.
buttonframe
.
grid
(
rowspan
=
rows
+
1
)
return
b
def
create_command_buttons
(
self
):
"Place buttons in vertical command frame gridded on right."
f
=
self
.
buttonframe
=
Frame
(
self
.
top
)
f
.
grid
(
row
=
0
,
column
=
2
,
padx
=
2
,
pady
=
2
,
ipadx
=
2
,
ipady
=
2
)
b
=
self
.
make_button
(
"close"
,
self
.
close
)
b
.
lower
()
if
__name__
==
'__main__'
:
import
unittest
unittest
.
main
(
'idlelib.idle_test.test_searchdialogbase'
,
verbosity
=
2
)
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