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peterh
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input.go
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//go:build linux || darwin || openbsd || freebsd || netbsd || solaris
package
liner
import
(
"bufio"
"errors"
"os"
"os/signal"
"strconv"
"strings"
"syscall"
"time"
)
type
nexter
struct
{
r
rune
err
error
}
// State represents an open terminal
type
State
struct
{
commonState
origMode
termios
defaultMode
termios
next
<-
chan
nexter
winch
chan
os.
Signal
pending
[]
rune
useCHA
bool
}
// NewLiner initializes a new *State, and sets the terminal into raw mode. To
// restore the terminal to its previous state, call State.Close().
func
NewLiner
()
*
State
{
var
s
State
s
.
r
=
bufio
.
NewReader
(
os
.
Stdin
)
s
.
terminalSupported
=
TerminalSupported
()
if
m
,
err
:=
TerminalMode
();
err
==
nil
{
s
.
origMode
=
*
m
.(
*
termios
)
}
else
{
s
.
inputRedirected
=
true
}
if
_
,
err
:=
getMode
(
syscall
.
Stdout
);
err
!=
nil
{
s
.
outputRedirected
=
true
}
if
s
.
inputRedirected
&&
s
.
outputRedirected
{
s
.
terminalSupported
=
false
}
if
s
.
terminalSupported
&&
!
s
.
inputRedirected
&&
!
s
.
outputRedirected
{
mode
:=
s
.
origMode
mode
.
Iflag
&^=
icrnl
|
inpck
|
istrip
|
ixon
mode
.
Cflag
|=
cs8
mode
.
Lflag
&^=
syscall
.
ECHO
|
icanon
|
iexten
mode
.
Cc
[
syscall
.
VMIN
]
=
1
mode
.
Cc
[
syscall
.
VTIME
]
=
0
mode
.
ApplyMode
()
winch
:=
make
(
chan
os.
Signal
,
1
)
signal
.
Notify
(
winch
,
syscall
.
SIGWINCH
)
s
.
winch
=
winch
s
.
checkOutput
()
}
if
!
s
.
outputRedirected
{
s
.
outputRedirected
=
!
s
.
getColumns
()
}
return
&
s
}
var
errTimedOut
=
errors
.
New
(
"timeout"
)
func
(
s
*
State
)
startPrompt
() {
if
s
.
terminalSupported
{
if
m
,
err
:=
TerminalMode
();
err
==
nil
{
s
.
defaultMode
=
*
m
.(
*
termios
)
mode
:=
s
.
defaultMode
mode
.
Lflag
&^=
isig
mode
.
ApplyMode
()
}
}
s
.
restartPrompt
()
}
func
(
s
*
State
)
inputWaiting
()
bool
{
return
len
(
s
.
next
)
>
0
}
func
(
s
*
State
)
restartPrompt
() {
next
:=
make
(
chan
nexter
,
200
)
go
func
() {
for
{
var
n
nexter
n
.
r
,
_
,
n
.
err
=
s
.
r
.
ReadRune
()
next
<-
n
// Shut down nexter loop when an end condition has been reached
if
n
.
err
!=
nil
||
n
.
r
==
'\n'
||
n
.
r
==
'\r'
||
n
.
r
==
ctrlC
||
n
.
r
==
ctrlD
{
close
(
next
)
return
}
}
}()
s
.
next
=
next
}
func
(
s
*
State
)
stopPrompt
() {
if
s
.
terminalSupported
{
s
.
defaultMode
.
ApplyMode
()
}
}
func
(
s
*
State
)
nextPending
(
timeout
<-
chan
time.
Time
) (
rune
,
error
) {
select
{
case
thing
,
ok
:=
<-
s
.
next
:
if
!
ok
{
return
0
,
ErrInternal
}
if
thing
.
err
!=
nil
{
return
0
,
thing
.
err
}
s
.
pending
=
append
(
s
.
pending
,
thing
.
r
)
return
thing
.
r
,
nil
case
<-
timeout
:
rv
:=
s
.
pending
[
0
]
s
.
pending
=
s
.
pending
[
1
:]
return
rv
,
errTimedOut
}
}
func
(
s
*
State
)
readNext
() (
any
,
error
) {
if
len
(
s
.
pending
)
>
0
{
rv
:=
s
.
pending
[
0
]
s
.
pending
=
s
.
pending
[
1
:]
return
rv
,
nil
}
var
r
rune
select
{
case
thing
,
ok
:=
<-
s
.
next
:
if
!
ok
{
return
0
,
ErrInternal
}
if
thing
.
err
!=
nil
{
return
nil
,
thing
.
err
}
r
=
thing
.
r
case
<-
s
.
winch
:
s
.
getColumns
()
return
winch
,
nil
}
if
r
!=
esc
{
return
r
,
nil
}
s
.
pending
=
append
(
s
.
pending
,
r
)
// Wait at most 50 ms for the rest of the escape sequence
// If nothing else arrives, it was an actual press of the esc key
timeout
:=
time
.
After
(
50
*
time
.
Millisecond
)
flag
,
err
:=
s
.
nextPending
(
timeout
)
if
err
!=
nil
{
if
err
==
errTimedOut
{
return
flag
,
nil
}
return
unknown
,
err
}
switch
flag
{
case
'['
:
code
,
err
:=
s
.
nextPending
(
timeout
)
if
err
!=
nil
{
if
err
==
errTimedOut
{
return
code
,
nil
}
return
unknown
,
err
}
switch
code
{
case
'A'
:
s
.
pending
=
s
.
pending
[:
0
]
// escape code complete
return
up
,
nil
case
'B'
:
s
.
pending
=
s
.
pending
[:
0
]
// escape code complete
return
down
,
nil
case
'C'
:
s
.
pending
=
s
.
pending
[:
0
]
// escape code complete
return
right
,
nil
case
'D'
:
s
.
pending
=
s
.
pending
[:
0
]
// escape code complete
return
left
,
nil
case
'F'
:
s
.
pending
=
s
.
pending
[:
0
]
// escape code complete
return
end
,
nil
case
'H'
:
s
.
pending
=
s
.
pending
[:
0
]
// escape code complete
return
home
,
nil
case
'Z'
:
s
.
pending
=
s
.
pending
[:
0
]
// escape code complete
return
shiftTab
,
nil
case
'0'
,
'1'
,
'2'
,
'3'
,
'4'
,
'5'
,
'6'
,
'7'
,
'8'
,
'9'
:
num
:=
[]
rune
{
code
}
for
{
code
,
err
:=
s
.
nextPending
(
timeout
)
if
err
!=
nil
{
if
err
==
errTimedOut
{
return
code
,
nil
}
return
nil
,
err
}
switch
code
{
case
'0'
,
'1'
,
'2'
,
'3'
,
'4'
,
'5'
,
'6'
,
'7'
,
'8'
,
'9'
:
num
=
append
(
num
,
code
)
case
';'
:
// Modifier code to follow
// This only supports Ctrl-left and Ctrl-right for now
x
,
_
:=
strconv
.
ParseInt
(
string
(
num
),
10
,
32
)
if
x
!=
1
{
// Can't be left or right
rv
:=
s
.
pending
[
0
]
s
.
pending
=
s
.
pending
[
1
:]
return
rv
,
nil
}
num
=
num
[:
0
]
for
{
code
,
err
=
s
.
nextPending
(
timeout
)
if
err
!=
nil
{
if
err
==
errTimedOut
{
rv
:=
s
.
pending
[
0
]
s
.
pending
=
s
.
pending
[
1
:]
return
rv
,
nil
}
return
nil
,
err
}
switch
code
{
case
'0'
,
'1'
,
'2'
,
'3'
,
'4'
,
'5'
,
'6'
,
'7'
,
'8'
,
'9'
:
num
=
append
(
num
,
code
)
case
'C'
,
'D'
:
// right, left
mod
,
_
:=
strconv
.
ParseInt
(
string
(
num
),
10
,
32
)
if
mod
!=
5
{
// Not bare Ctrl
rv
:=
s
.
pending
[
0
]
s
.
pending
=
s
.
pending
[
1
:]
return
rv
,
nil
}
s
.
pending
=
s
.
pending
[:
0
]
// escape code complete
if
code
==
'C'
{
return
wordRight
,
nil
}
return
wordLeft
,
nil
default
:
// Not left or right
rv
:=
s
.
pending
[
0
]
s
.
pending
=
s
.
pending
[
1
:]
return
rv
,
nil
}
}
case
'~'
:
s
.
pending
=
s
.
pending
[:
0
]
// escape code complete
x
,
_
:=
strconv
.
ParseInt
(
string
(
num
),
10
,
32
)
switch
x
{
case
2
:
return
insert
,
nil
case
3
:
return
del
,
nil
case
5
:
return
pageUp
,
nil
case
6
:
return
pageDown
,
nil
case
1
,
7
:
return
home
,
nil
case
4
,
8
:
return
end
,
nil
case
15
:
return
f5
,
nil
case
17
:
return
f6
,
nil
case
18
:
return
f7
,
nil
case
19
:
return
f8
,
nil
case
20
:
return
f9
,
nil
case
21
:
return
f10
,
nil
case
23
:
return
f11
,
nil
case
24
:
return
f12
,
nil
default
:
return
unknown
,
nil
}
default
:
// unrecognized escape code
rv
:=
s
.
pending
[
0
]
s
.
pending
=
s
.
pending
[
1
:]
return
rv
,
nil
}
}
}
case
'O'
:
code
,
err
:=
s
.
nextPending
(
timeout
)
if
err
!=
nil
{
if
err
==
errTimedOut
{
return
code
,
nil
}
return
nil
,
err
}
s
.
pending
=
s
.
pending
[:
0
]
// escape code complete
switch
code
{
case
'c'
:
return
wordRight
,
nil
case
'd'
:
return
wordLeft
,
nil
case
'H'
:
return
home
,
nil
case
'F'
:
return
end
,
nil
case
'P'
:
return
f1
,
nil
case
'Q'
:
return
f2
,
nil
case
'R'
:
return
f3
,
nil
case
'S'
:
return
f4
,
nil
default
:
return
unknown
,
nil
}
case
'b'
:
s
.
pending
=
s
.
pending
[:
0
]
// escape code complete
return
altB
,
nil
case
'd'
:
s
.
pending
=
s
.
pending
[:
0
]
// escape code complete
return
altD
,
nil
case
bs
:
s
.
pending
=
s
.
pending
[:
0
]
// escape code complete
return
altBs
,
nil
case
'f'
:
s
.
pending
=
s
.
pending
[:
0
]
// escape code complete
return
altF
,
nil
case
'y'
:
s
.
pending
=
s
.
pending
[:
0
]
// escape code complete
return
altY
,
nil
default
:
rv
:=
s
.
pending
[
0
]
s
.
pending
=
s
.
pending
[
1
:]
return
rv
,
nil
}
// not reached
return
r
,
nil
}
// Close returns the terminal to its previous mode
func
(
s
*
State
)
Close
()
error
{
signal
.
Stop
(
s
.
winch
)
if
!
s
.
inputRedirected
{
s
.
origMode
.
ApplyMode
()
}
return
nil
}
// TerminalSupported returns true if the current terminal supports
// line editing features, and false if liner will use the 'dumb'
// fallback for input.
// Note that TerminalSupported does not check all factors that may
// cause liner to not fully support the terminal (such as stdin redirection)
func
TerminalSupported
()
bool
{
bad
:=
map
[
string
]
bool
{
""
:
true
,
"dumb"
:
true
,
"cons25"
:
true
}
return
!
bad
[
strings
.
ToLower
(
os
.
Getenv
(
"TERM"
))]
}
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