Home
About
Blog
Products
Forum
Support
Contact
Sunbelt Computer Software
PL/B Language Development and Support
Home
About
Blog
Products
Forum
Support
Contact
igcommit/igcommit/utils.py at master · innogames/igcommit · GitHub
Skip to content
Navigation Menu
Sign in
Appearance settings
Platform
AI CODE CREATION
GitHub Copilot
Write better code with AI
GitHub Copilot app
Direct agents from issue to merge
MCP Registry
Integrate external tools
DEVELOPER WORKFLOWS
Actions
Automate any workflow
Codespaces
Instant dev environments
Issues
Plan and track work
Code Review
Manage code changes
Code Quality
Enforce quality at merge
APPLICATION SECURITY
GitHub Advanced Security
Find and fix vulnerabilities
Code security
Secure your code as you build
Secret protection
Stop leaks before they start
EXPLORE
Why GitHub
Documentation
Blog
Changelog
Marketplace
View all features
Solutions
BY COMPANY SIZE
Enterprises
Small and medium teams
Startups
Nonprofits
BY USE CASE
App Modernization
DevSecOps
DevOps
CI/CD
View all use cases
BY INDUSTRY
Healthcare
Financial services
Manufacturing
Government
See all industries
View all solutions
Resources
EXPLORE BY TOPIC
AI
Software Development
DevOps
Security
View all topics
EXPLORE BY TYPE
Customer stories
Events & webinars
Ebooks & reports
Business insights
GitHub Skills
SUPPORT & SERVICES
Documentation
Customer support
Community forum
Trust center
Partners
View all resources
Open Source
COMMUNITY
GitHub Sponsors
Fund open source developers
PROGRAMS
Security Lab
Maintainer Community
GitHub Stars
Archive Program
REPOSITORIES
Topics
Trending
Collections
Enterprise
ENTERPRISE SOLUTIONS
Enterprise platform
AI-powered developer platform
AVAILABLE ADD-ONS
GitHub Advanced Security
Enterprise-grade security features
Copilot for Business
Enterprise-grade AI features
Premium Support
Enterprise-grade 24/7 support
Pricing
Search
/
Sign in
Sign up
Appearance settings
You signed in with another tab or window.
Reload
to refresh your session.
You signed out in another tab or window.
Reload
to refresh your session.
You switched accounts on another tab or window.
Reload
to refresh your session.
Dismiss alert
{{ message }}
innogames
igcommit
Repository navigation
Code
Issues
1
(1)
Pull requests
1
(1)
Actions
Projects
Security and quality
Insights
More
items
Files
Expand file tree
master
Breadcrumbs
igcommit
/
igcommit
/
utils.py
Copy path
Blame
More file actions
Blame
More file actions
Latest commit
History
History
History
61 lines (48 loc) · 2.19 KB
master
Breadcrumbs
igcommit
/
igcommit
/
utils.py
Copy path
Top
File metadata and controls
Code
Blame
61 lines (48 loc) · 2.19 KB
Raw
Copy raw file
Download raw file
Open symbols panel
Edit and raw actions
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
"""igcommit - Utility functions
Copyright (c) 2021 InnoGames GmbH
Portions Copyright (c) 2021 Emre Hasegeli
"""
from
os
import
X_OK
,
access
,
environ
def
get_exe_path
(
exe
):
"""Traverse the PATH to find where the executable is
This should behave similar to the shell built-in "which".
"""
for
dir_path
in
environ
[
'PATH'
].
split
(
':'
):
path
=
dir_path
.
strip
(
'"'
)
+
'/'
+
exe
if
access
(
path
,
X_OK
):
return
path
def
iter_buffer
(
generator
,
amount
):
"""Iterate with buffering
This is a utility function that's useful for asynchronous processing.
It buffers the elements of the given generator to earn time for items
to do their processing.
The argument is assumed to be a generator (although it would work with
any iterable) that generates items which start their processing in
the background at the time they are generated. And the caller is assumed
to consume those items when their processing is complete.
This function is going to maintain a FIFO buffer up to the given size.
It'd start with an empty buffer (memo), buffer all of the generated items
until the buffer is full or the generator starts generating None, then
start adding items to the end yielding from the beginning of the buffer,
and finally yield the ones that are left in the buffer after the generator
is consumed.
The buffering is short-cut when the generator generates None as the next
item. This is a useful feature when the caller needs to wait for some
item in the buffer to complete. The generated None's are never yielded
to the caller.
Note that this procedure does not support out-of-order consumption of
the items. The caller would always have to wait for the first yielded
item to be done with its processing. While the caller is waiting,
another item in the buffer may become ready, but we wouldn't even know.
This is how this function remains very simple.
"""
assert
amount
>
1
memo
=
[]
for
elem
in
generator
:
if
elem
is
not
None
:
memo
.
append
(
elem
)
if
len
(
memo
)
<
amount
:
continue
yield
memo
.
pop
(
0
)
for
elem
in
memo
:
yield
elem
You can’t perform that action at this time.