You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
The task skills cover assessment and version-specific porting workflows. This is
documented routing coverage, not a claim that every engine or most modern
games have been ported. Existing evaluated examples remain in the README's
evidence table; no new engine/browser gameplay benchmark was run for this change.
Primary starting points were reviewed on 2026-10-17. Before using a route, verify
the exact project/runtime version and current matching documentation. Modern
proprietary, online-only or native-middleware games can remain blocked even when
their engine has some browser backend.
Editable Dart/Flutter project with compatible web plugins and renderer
For every game, prove an actual scene before expanding scope. Record renderer,
plugins, OS/services, threading, asset/decoded-memory budgets, data rights and
browser evidence. Web export availability is distinct from project availability,
rebuildable dependencies, feasible performance and preserved gameplay.
The machine-readable catalog supplies identifiers and
prerequisites, not scores or a supported boolean. Catalog candidate IDs are navigation labels; the inspector detects only a
subset, not every catalog entry. Inspector task hints remain inferred leads. Unknown engines still enter recon/route selection rather than
being excluded or assigned invented compatibility.
The task-folder/playbook organization is inspired by
universal-modder
(revision b8675c1). Port2browser's instructions are written for browser porting;
no universal-modder code, tools, hooks, MCP configuration or paid asset service is
bundled. Modding or native hooks do not establish a browser runtime. Optional
REA remains an investigation resource.