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<MessageText="Using AssemblyVersion defined in project instead of 'Properties\AssemblyInfo.cs'"Importance="high"Condition="'$(AssemblyVersion)' != ''" />
<!--Copies the assembly and pdb to the Beat Saber folder.-->
<TargetName="CopyToPlugins"AfterTargets="Build"Condition="'$(DisableCopyToPlugins)' != 'True' AND '$(ContinuousIntegrationBuild)' != 'True'">
<PropertyGroup>
<PluginDir>$(BeatSaberDir)\Plugins</PluginDir>
<CanCopyToPlugins>True</CanCopyToPlugins>
<CopyToPluginsErrorCondition="!Exists('$(PluginDir)')">Unable to copy assembly to game folder, did you set 'BeatSaberDir' correctly in your 'csproj.user' file? Plugins folder doesn't exist: '$(PluginDir)'.</CopyToPluginsError>
<!--Error if 'BeatSaberDir' does not have 'Beat Saber.exe'-->
<CopyToPluginsErrorCondition="!Exists('$(BeatSaberDir)\Beat Saber.exe')">Unable to copy to Plugins folder, '$(BeatSaberDir)' does not appear to be a Beat Saber game install.</CopyToPluginsError>
<!--Error if 'BeatSaberDir' is the same as 'LocalRefsDir'-->
<CopyToPluginsErrorCondition="'$(BeatSaberDir)' == '$(LocalRefsDir)' OR '$(BeatSaberDir)' == ''">Unable to copy to Plugins folder, 'BeatSaberDir' has not been set in your 'csproj.user' file.</CopyToPluginsError>