[squad:plan] Mosswake: moss-spreading ruin restoration puzzle game plan · Issue #70874 · github/gh-aw · GitHub
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[squad:plan] Mosswake: moss-spreading ruin restoration puzzle game plan #70874

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Description

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Concept

Mosswake is a small, calm puzzle game. You guide a living moss colony across crumbling ruins, spreading it through cracks, shade and moisture to restore each ruin to a garden.

Core loop

  1. Inspect a ruin grid with stone, water, sun and shade tiles.
  2. Place a limited number of spores and rain seeds.
  3. Press Grow. Moss spreads deterministically each tick by cellular-automaton rules: it needs moisture, dies in full sun, and can't cross bare stone without a crack.
  4. Cover the target percentage of tiles to restore the ruin and earn stars for using fewer spores.

Platform and style

  • Platform: browser (HTML5 canvas or TypeScript), mobile-friendly, no backend.
  • Art: soft watercolor palette, hand-drawn stone, gentle ambient audio.

Minimum viable feature set

  • Grid engine with deterministic tick rules.
  • 12 hand-authored levels, undo and reset.
  • Star scoring, local-storage progress, short tutorial.

Milestones

Milestone Scope
M1 Prototype Grid, moss rules, spore placement, 3 levels
M2 Vertical slice Water and sun mechanics, scoring, 6 levels, art pass
M3 Playable demo 12 levels, tutorial, deployed to GitHub Pages

Workstreams and owners

Generated by 🎮 Squad Game Planner · copilot · auto · 22.6 AIC · ⌖ 0.576 AIC · ⊞ 10.2K · ◷

  • expires on Oct 22, 2026, 4:00 AM UTC-08:00

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