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build-release.sh
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scripts
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build-release.sh
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#!
/bin/bash
set
+o histexpand
#
Custom build script for gh-extension-precompile to set version correctly
#
This script is called during the release process to build binaries with proper version info
set
-e
VERSION=
"
$1
"
if
[
-z
"
$VERSION
"
]
;
then
echo
"
error: VERSION argument is required
"
>&2
exit
1
fi
platforms=(
darwin-amd64
darwin-arm64
freebsd-386
freebsd-amd64
freebsd-arm64
linux-386
linux-amd64
linux-arm
linux-arm64
android-arm64
windows-amd64
windows-arm64
)
echo
"
Building binaries with version:
$VERSION
"
SCRIPT_DIR=
"
$(
cd
"
$(
dirname
"
${BASH_SOURCE[0]}
"
)
"
&&
pwd
)
"
BUILD_TOOLCHAIN=
"
$(
bash
"
${SCRIPT_DIR}
/check-go-toolchain.sh
"
)
"
#
Create dist directory if it doesn't exist
mkdir -p dist
printf
'
%s\n
'
"
$BUILD_TOOLCHAIN
"
>
dist/build-toolchain.txt
IFS=
$'
\n
'
read
-d
'
'
-r -a supported_platforms
<
<(
go tool dist list
)
||
true
for
p
in
"
${platforms[@]}
"
;
do
goos=
"
${p
%
-
*
}
"
goarch=
"
${p
#*
-}
"
#
Check if platform is supported
if
[[
"
${supported_platforms[*]}
"
!=
*
"
${goos}
/
${goarch}
"
*
]]
;
then
echo
"
warning: skipping unsupported platform
$p
"
>&2
continue
fi
ext=
"
"
if
[
"
$goos
"
=
"
windows
"
]
;
then
ext=
"
.exe
"
fi
echo
"
Building gh-aw for
$p
...
"
#
CGO_ENABLED=0 creates a statically-linked binary that works in Alpine containers
#
(Alpine uses musl libc, not glibc, so dynamically-linked binaries fail)
CGO_ENABLED=0 GOOS=
"
$goos
"
GOARCH=
"
$goarch
"
go build \
-trimpath \
-ldflags=
"
-s -w -X main.version=
${VERSION}
-X main.isRelease=true
"
\
-o
"
dist/
${p}${ext}
"
\
./cmd/gh-aw
binary_toolchain=
"
$(
go version -m
"
dist/
${p}${ext}
"
|
head -1
)
"
if
[[
"
$binary_toolchain
"
!=
*
"
:
${BUILD_TOOLCHAIN}
"
]]
;
then
echo
"
ERROR: Unexpected build toolchain for
${p}
:
${binary_toolchain}
"
>&2
exit
1
fi
done
#
Build WebAssembly binary
echo
"
"
echo
"
Building gh-aw WebAssembly binary...
"
GOOS=js GOARCH=wasm go build \
-trimpath \
-ldflags=
"
-s -w
"
\
-o
"
dist/gh-aw.wasm
"
\
./cmd/gh-aw-wasm
#
Run wasm-opt if available
if
command
-v wasm-opt
&
>
/dev/null
;
then
echo
"
Running wasm-opt -Oz (size optimization)...
"
BEFORE=
$(
wc -c
<
dist/gh-aw.wasm
)
wasm-opt -Oz --enable-bulk-memory dist/gh-aw.wasm -o dist/gh-aw.opt.wasm
&&
\
mv dist/gh-aw.opt.wasm dist/gh-aw.wasm
AFTER=
$(
wc -c
<
dist/gh-aw.wasm
)
echo
"
wasm-opt:
$BEFORE
->
$AFTER
bytes
"
fi
#
Bundle wasm_exec.js (required Go runtime for loading the wasm binary)
WASM_EXEC_SRC=
"
$(
go env GOROOT
)
/lib/wasm/wasm_exec.js
"
if
[
!
-f
"
$WASM_EXEC_SRC
"
]
;
then
WASM_EXEC_SRC=
"
$(
go env GOROOT
)
/misc/wasm/wasm_exec.js
"
fi
if
[
!
-f
"
$WASM_EXEC_SRC
"
]
;
then
echo
"
error: wasm_exec.js not found in Go installation
"
>&2
exit
1
fi
cp
"
$WASM_EXEC_SRC
"
dist/wasm_exec.js
echo
"
Bundled wasm_exec.js from
$WASM_EXEC_SRC
"
#
Create WASM bundle archive
echo
"
Creating WASM bundle archive...
"
tar -czf
"
dist/gh-aw-wasm-
${VERSION}
.tar.gz
"
-C dist gh-aw.wasm wasm_exec.js
#
Remove individual WASM files from dist (they're now in the archive)
rm dist/gh-aw.wasm dist/wasm_exec.js
echo
"
✓ Created dist/gh-aw-wasm-
${VERSION}
.tar.gz
"
echo
"
"
echo
"
Build complete. Binaries:
"
ls -lh dist/
#
Generate checksums file
echo
"
"
echo
"
Generating checksums...
"
cd
dist
#
Use sha256sum if available (Linux), otherwise use shasum (macOS)
if
command
-v sha256sum
&
>
/dev/null
;
then
sha256sum
*
>
checksums.txt
elif
command
-v shasum
&
>
/dev/null
;
then
shasum -a 256
*
>
checksums.txt
else
echo
"
error: neither sha256sum nor shasum is available
"
>&2
exit
1
fi
cd
..
echo
"
Checksums generated:
"
cat dist/checksums.txt
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