@@ -168,7 +168,6 @@ eventManager.on("GameStart", function battleLogger() {
168168 JSON . parse ( data . board ) . forEach ( function ( card , i ) {
169169 if ( card === null ) return ;
170170 // id, attack, hp, maxHp, originalattack, originalHp, typeCard, name, image, cost, originalCost, rarity, shiny, quantity
171- card . desc = getDescription ( card ) ;
172171 card . owner = i < 4 ? enemy . id : you . id ;
173172 monsters [ card . id ] = card ;
174173 } ) ;
@@ -282,7 +281,6 @@ eventManager.on("GameStart", function battleLogger() {
282281 // TOOD: stuff....
283282 JSON . parse ( data . board ) . forEach ( function ( card , i ) {
284283 if ( card === null ) return ;
285- card . desc = getDescription ( card ) ;
286284 card . owner = i < 4 ? opponentId : userId ;
287285 monsters [ card . id ] = card ;
288286 } ) ;
@@ -303,7 +301,6 @@ eventManager.on("GameStart", function battleLogger() {
303301 eventManager . on ( 'getCardBoard' , function playCard ( data ) { // Adds card to X, Y (0(enemy), 1(you))
304302 debug ( data , 'debugging.raw.boardAdd' ) ;
305303 const card = JSON . parse ( data . card ) ;
306- card . desc = getDescription ( card ) ;
307304 card . owner = data . idPlayer ;
308305 monsters [ card . id ] = card ;
309306 log . add ( make . player ( players [ data . idPlayer ] ) , ' played ' , make . card ( card ) ) ;
@@ -314,19 +311,16 @@ eventManager.on("GameStart", function battleLogger() {
314311 const card = JSON . parse ( data . card ) ;
315312 if ( lastSP === card . id ) return ;
316313 lastSP = card . id ;
317- card . desc = getDescription ( card ) ;
318314 monsters [ card . id ] = card ;
319315 log . add ( make . player ( players [ data . idPlayer ] ) , ' used ' , make . card ( card ) ) ;
320316 } ) ;
321317 eventManager . on ( 'getShowCard' , function showCard ( data ) {
322318 const card = JSON . parse ( data . card ) ;
323- card . desc = getDescription ( card ) ;
324319 log . add ( make . player ( players [ data . idPlayer ] ) , ' exposed ' , make . card ( card ) ) ;
325320 } ) ;
326321 eventManager . on ( 'getCardDestroyedHandFull' , function destroyCard ( data ) {
327322 debug ( data , 'debugging.raw.fullHand' ) ;
328323 const card = JSON . parse ( data . card ) ;
329- card . desc = getDescription ( card ) ;
330324 debug ( data . card , 'debugging.destroyed.card' ) ;
331325 // This event gets called for *all* discards. Have to do smarter logic here (not just currentTurn!)
332326 log . add ( make . player ( players [ data . idPlayer || currentTurn ] ) , ' discarded ' , make . card ( card ) ) ;
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