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feather/feather/base/src/chunk_lock.rs at main · feather-rs/feather · GitHub
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src
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chunk_lock.rs
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chunk_lock.rs
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use
std
::
sync
::
{
atomic
::
{
AtomicBool
,
Ordering
}
,
Arc
,
}
;
use
crate
::
Chunk
;
use
anyhow
::
bail
;
use
parking_lot
::
{
RwLock
,
RwLockReadGuard
,
RwLockWriteGuard
}
;
pub
type
ChunkHandle
=
Arc
<
ChunkLock
>
;
/// A wrapper around a RwLock. Cannot be locked for writing when unloaded.
/// This structure exists so that a chunk can be read from even after being unloaded without accidentaly writing to it.
#
[
derive
(
Debug
)
]
pub
struct
ChunkLock
{
loaded
:
AtomicBool
,
lock
:
RwLock
<
Chunk
>
,
}
impl
ChunkLock
{
pub
fn
new
(
chunk
:
Chunk
,
loaded
:
bool
)
->
Self
{
Self
{
loaded
:
AtomicBool
::
new
(
loaded
)
,
lock
:
RwLock
::
new
(
chunk
)
,
}
}
/// Returns whether the chunk is loaded.
pub
fn
is_loaded
(
&
self
)
->
bool
{
self
.
loaded
.
load
(
Ordering
::
SeqCst
)
}
/// Attempts to set the chunk as unloaded. Returns an error if the chunk is locked as writable.
pub
fn
set_unloaded
(
&
self
)
-> anyhow
::
Result
<
(
)
>
{
if
self
.
loaded
.
swap
(
false
,
Ordering
::
SeqCst
)
{
// FIXME: Decide what to do when unloading an unloaded chunk
}
if
self
.
lock
.
try_read
(
)
.
is_none
(
)
{
// Locking fails when someone else already owns a write lock
bail
!
(
"Cannot unload chunk because it is locked as writable!"
)
}
Ok
(
(
)
)
}
/// Sets the chunk as loaded and returns the previous state.
pub
fn
set_loaded
(
&
self
)
->
bool
{
self
.
loaded
.
swap
(
true
,
Ordering
::
SeqCst
)
}
/// Locks this chunk with read acccess. Doesn't block.
/// Returns None if the chunk is unloaded or locked for writing, Some otherwise.
pub
fn
try_read
(
&
self
)
->
Option
<
RwLockReadGuard
<
Chunk
>
>
{
self
.
lock
.
try_read
(
)
}
/// Locks this chunk with read acccess, blocking the current thread until it can be acquired.
/// Returns None if the chunk is unloaded, Some otherwise.
pub
fn
read
(
&
self
)
->
RwLockReadGuard
<
Chunk
>
{
self
.
lock
.
read
(
)
}
/// Locks this chunk with exclusive write acccess. Doesn't block.
/// Returns None if the chunk is unloaded or locked already, Some otherwise.
pub
fn
try_write
(
&
self
)
->
Option
<
RwLockWriteGuard
<
Chunk
>
>
{
if
self
.
is_loaded
(
)
{
self
.
lock
.
try_write
(
)
}
else
{
None
}
}
/// Locks this chunk with exclusive write acccess, blocking the current thread until it can be acquired.
/// Returns None if the chunk is unloaded, Some otherwise.
pub
fn
write
(
&
self
)
->
Option
<
RwLockWriteGuard
<
Chunk
>
>
{
if
self
.
is_loaded
(
)
{
Some
(
self
.
lock
.
write
(
)
)
}
else
{
None
}
}
pub
fn
is_locked
(
&
self
)
->
bool
{
self
.
lock
.
is_locked
(
)
}
}
#
[
cfg
(
test
)
]
mod
tests
{
use
std
::
{
thread
::
{
sleep
,
spawn
,
JoinHandle
}
,
time
::
Duration
,
}
;
use
libcraft_core
::
ChunkPosition
;
use
super
::
*
;
fn
empty_lock
(
x
:
i32
,
z
:
i32
,
loaded
:
bool
)
->
ChunkLock
{
ChunkLock
::
new
(
Chunk
::
new
(
ChunkPosition
::
new
(
x
,
z
)
)
,
loaded
)
}
#
[
test
]
fn
normal_function
(
)
{
let
lock =
empty_lock
(
0
,
0
,
true
)
;
for
_
in
0
..
100
{
// It should be possible to lock in any way
if
rand
::
random
::
<
bool
>
(
)
{
let
_guard = lock
.
try_read
(
)
.
unwrap
(
)
;
}
else
{
let
_guard = lock
.
try_write
(
)
.
unwrap
(
)
;
}
}
}
#
[
test
]
fn
cannot_write_unloaded
(
)
{
let
lock =
empty_lock
(
0
,
0
,
false
)
;
assert
!
(
lock
.
try_write
(
)
.
is_none
(
)
)
}
#
[
test
]
fn
can_read_unloaded
(
)
{
let
lock =
empty_lock
(
0
,
0
,
false
)
;
assert
!
(
lock
.
try_read
(
)
.
is_some
(
)
)
}
#
[
test
]
fn
multithreaded
(
)
{
let
lock =
Arc
::
new
(
empty_lock
(
0
,
0
,
true
)
)
;
let
mut
handles
:
Vec
<
JoinHandle
<
(
)
>
>
=
vec
!
[
]
;
for
_
in
0
..
20
{
let
l = lock
.
clone
(
)
;
handles
.
push
(
spawn
(
move
||
{
while
let
Some
(
guard
)
= l
.
write
(
)
{
sleep
(
Duration
::
from_millis
(
10
)
)
;
drop
(
guard
)
}
}
)
)
}
sleep
(
Duration
::
from_millis
(
1000
)
)
;
lock
.
set_unloaded
(
)
.
unwrap_or
(
(
)
)
;
// Discard error
for
h
in
handles
{
h
.
join
(
)
.
unwrap
(
)
// Wait for all threads to stop
}
}
}
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