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edgcpp
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#
Part of the EDG Compiler Project, under the Apache License v2.0 with LLVM
#
Exceptions.
#
See https://edgcpp.org/LICENSE.txt for license information.
#
SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
cmake_minimum_required
(
VERSION
3.19
)
if
(
CMAKE_BUILD_TYPE
STREQUAL
"Release"
AND
APPLE
)
#
Release builds on MacOS are built for both the ARM and x86_64
#
architectures.
set
(CMAKE_OSX_ARCHITECTURES
"arm64;x86_64"
)
endif
()
#
set the project name
project
(cpfe)
#
Check for attempts to use an in-source build.
if
(
"
${
CMAKE_BINARY_DIR
}
"
STREQUAL
"
${
CMAKE_SOURCE_DIR
}
"
)
message
(
FATAL_ERROR
"In-source builds are not supported: please specify a build "
"directory with -B or use a one of the available presets."
)
endif
()
#
Set a common directory for "binaries"
set
(
CMAKE_RUNTIME_OUTPUT_DIRECTORY
${
CMAKE_BINARY_DIR
}
/bin)
set
(
CMAKE_ARCHIVE_OUTPUT_DIRECTORY
${
CMAKE_BINARY_DIR
}
/lib)
set
(
CMAKE_LIBRARY_OUTPUT_DIRECTORY
${
CMAKE_BINARY_DIR
}
/lib)
if
(
CMAKE_CXX_COMPILER_ID
STREQUAL
"GNU"
OR
CMAKE_CXX_COMPILER_ID
MATCHES
"Clang"
)
if
(
UNIX
AND
NOT
APPLE
)
#
Perform static linking of the binary.
add_link_options
(
"$<$<
CONFIG
:
Release
>:-
static
>"
)
endif
()
#
If we're building with GCC or any variant of Clang, use -g3 as our debug
#
flag to include macro information in our debug builds.
add_compile_options
(
"$<$<
CONFIG
:
Debug
>:-
g3
>"
)
endif
()
#
Attempt to determine the best linker
if
(
NOT
DEFINED
EDG_PREFERRED_LINKER)
if
(
CMAKE_CXX_COMPILER_ID
STREQUAL
"GNU"
OR
CMAKE_CXX_COMPILER_ID
MATCHES
"Clang"
)
if
(
NOT
DEFINED
EDG_PREFERRED_LINKER_TRIAL)
find_program
(
MOLD_LINKER
ld.mold
NO_CACHE
)
if
(
NOT
MOLD_LINKER
STREQUAL
"MOLD_LINKER-NOTFOUND"
)
set
(EDG_PREFERRED_LINKER_TRIAL mold)
endif
()
endif
()
#
Only use lld with Clang, it doesn't understand GCC's LTO format well (at
#
least at the time of writing).
if
(
CMAKE_CXX_COMPILER_ID
MATCHES
"Clang"
)
if
(
NOT
DEFINED
EDG_PREFERRED_LINKER_TRIAL)
find_program
(
LLD_LINKER
ld.lld
NO_CACHE
)
if
(
NOT
LLD_LINKER
STREQUAL
"LLD_LINKER-NOTFOUND"
)
set
(EDG_PREFERRED_LINKER_TRIAL lld)
endif
()
endif
()
endif
()
if
(
NOT
DEFINED
EDG_PREFERRED_LINKER_TRIAL)
find_program
(
GOLD_LINKER
ld.gold
NO_CACHE
)
if
(
NOT
GOLD_LINKER
STREQUAL
"GOLD_LINKER-NOTFOUND"
)
set
(EDG_PREFERRED_LINKER_TRIAL gold)
endif
()
endif
()
endif
()
#
GCC OR CLANG
if
(
DEFINED
EDG_PREFERRED_LINKER_TRIAL)
set
(EDG_PREFERRED_LINKER
"
${EDG_PREFERRED_LINKER_TRIAL}
"
CACHE
STRING
"The preferred linker"
)
endif
()
endif
()
#
EDG_PREFERRED_LINKER CACHE CHECK
if
(
DEFINED
EDG_PREFERRED_LINKER)
message
(
STATUS
"Preferring linker:
${EDG_PREFERRED_LINKER}
"
)
endif
()
#
Require EDG_BASE and attempt to build the library by default.
if
(
NOT
WIN32
)
set
(EDG_BUILD_LIB
TRUE
CACHE
BOOL
"Enable the EDG library build"
)
endif
()
#
For GCC and Clang provide an (off by default) option for colored output.
if
(
CMAKE_CXX_COMPILER_ID
STREQUAL
"GNU"
OR
CMAKE_CXX_COMPILER_ID
MATCHES
"Clang"
)
set
(FORCE_COLORED_OUTPUT
FALSE
CACHE
BOOL
"Enable colored output"
)
else
()
unset
(FORCE_COLORED_OUTPUT
CACHE
)
endif
()
set
(EDG_EAGER_REBUILD_LIB
FALSE
CACHE
BOOL
"Make changes to the front end binary result in library source be rebuilt"
)
#
Support for 32-bit build
set
(32BIT_BUILD
FALSE
CACHE
BOOL
"Build cpfe as a 32-bit executable"
)
#
Detect the defaults (macro configuration, EDG_BASE, etc.) for this host and
#
compiler, used when a configuration doesn't specify them.
include
(
${
CMAKE_SOURCE_DIR
}
/cmake/host-defaults.cmake
)
detect_host_defaults
()
#
Include and initialize supporting logic for EDG cmake macro configurations.
include
(
${
CMAKE_SOURCE_DIR
}
/cmake/macro-conf.cmake
)
init_macro_configuration_support
()
#
Resolve EDG_BASE, preferring the environment over the host default. The
#
result is exported by environment.sh for use by eccp.
if
(
NOT
"
$ENV{EDG_BASE}
"
STREQUAL
""
)
set
(EDG_BASE
"
$ENV{EDG_BASE}
"
CACHE
STRING
"The EDG base to use."
)
else
()
set
(EDG_BASE
"
${EDG_HOST_BASE}
"
CACHE
STRING
"The EDG base to use."
)
endif
()
add_subdirectory
(
util
)
add_subdirectory
(
src
)
if
(
$CACHE{EDG_BUILD_LIB}
)
if
(
NOT
WIN32
)
add_subdirectory
(
lib_src
)
#
Check edg_eccp_config/EDG_BASE setup
message
(
STATUS
"Checking for edg_eccp_config in
\"
$CACHE{EDG_BASE}
\"
."
)
if
(
"
$CACHE{EDG_BASE}
"
STREQUAL
""
)
message
(
FATAL_ERROR
"There is no default EDG_BASE for this host and compiler; "
"please set EDG_BASE to a folder with an
\"
edg_eccp_config
\"
."
)
elseif
(
NOT
EXISTS
"
$CACHE{EDG_BASE}
/edg_eccp_config"
)
message
(
FATAL_ERROR
"Please set EDG_BASE to a folder with an
\"
edg_eccp_config
\"
."
)
endif
()
else
()
#
The runtime library build is not currently supported on Windows
#
due to the driver being a bash script.
message
(
FATAL_ERROR
"The EDG library build is not currently supported on Windows."
)
endif
()
endif
()
#
Pull in support for wrapping scripts. Note this must be done before test
#
integration setup, as test integration also depends on this functionality.
include
(
${
CMAKE_SOURCE_DIR
}
/cmake/wrapper.cmake
)
#
Handle wrapping eccp, needed for building the C library, and general
#
development
add_edg_wrapper_script
(
eccp
"."
${
CMAKE_SOURCE_DIR
}
/util/eccp.sh
)
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