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2 in 1 No Compile Log and not fail indication and no way to add externals #120
To start with the minor one as this is just an annoyance
when i create an empty "(C#)Class library" Prjects and have something like this
using System;
namespace Staxel_Test
{
public class Class1
{
youShallNotCompile();
}
}
(github markup is so non-intuitive ... :( ''' ´´´ ``` all three of those should be concidered the same IMHO especially as the last two versions are accents where the first one is an actual symbol)
i won't get any notice that the function youShallNotCompile(); is not defined, no console info, no generated dll after hitting build, no red underline ... not very helpfull
but to the more important issue, i wanted to make an mod for a game, which requires me to compile it as DLL based upon a DLL from the game ... in VS2015 i would add the DLL as reference and have access to it's functions, how do I realize this with aCute?
My main problem is i cannot use VS15 free because i have Atmel Studio 7 installed and they won't work on one machine (no i don't have or want two machines or a VM) ... if there would be another C# Editor i could use i would take it as a workaround but i would love to see this working in Eclipse
Hi,
Thanks for you report. Csn you please a separate issue for each one of your
questions/reports/proposal? That would greatly improve our ability to fix
as much as possible and with better quality and tracking.
Thanks in advance.
Activity
mickaelistria commentedon Jun 8, 2018