added temp invincibility, fixed spawning and camera view, music, and … · aqtoor/Unity3D@f20619e · GitHub
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added temp invincibility, fixed spawning and camera view, music, and minor fixes
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172 files changed

Lines changed: 146 additions & 699 deletions

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Assembly-CSharp-firstpass-vs.csproj

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Assembly-CSharp-firstpass.csproj

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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>Temp\bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE;UNITY_STANDALONE_WIN;ENABLE_MICROPHONE;ENABLE_IMAGEEFFECTS;ENABLE_WEBCAM;ENABLE_AUDIO_FMOD;UNITY_STANDALONE;ENABLE_NETWORK;ENABLE_MONO;ENABLE_PHYSICS;ENABLE_TERRAIN;ENABLE_CACHING;ENABLE_SUBSTANCE;ENABLE_GENERICS;ENABLE_CLOTH;ENABLE_MOVIES;ENABLE_AUDIO;ENABLE_WWW;ENABLE_SHADOWS;ENABLE_DUCK_TYPING;UNITY_4_1_2;UNITY_4_1;ENABLE_PROFILER;UNITY_EDITOR</DefineConstants>
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<DefineConstants>DEBUG;TRACE;UNITY_WEBPLAYER;WEBPLUG;ENABLE_MICROPHONE;ENABLE_IMAGEEFFECTS;ENABLE_WEBCAM;ENABLE_AUDIO_FMOD;ENABLE_NETWORK;ENABLE_MONO;ENABLE_PHYSICS;ENABLE_TERRAIN;ENABLE_CACHING;ENABLE_SUBSTANCE;ENABLE_GENERICS;ENABLE_CLOTH;ENABLE_MOVIES;ENABLE_AUDIO;ENABLE_WWW;ENABLE_SHADOWS;ENABLE_DUCK_TYPING;UNITY_4_1_2;UNITY_4_1;ENABLE_PROFILER;UNITY_EDITOR</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<NoWarn>0169</NoWarn>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Assets\Standard Assets\Character Controllers\Sources\Scripts\MouseLook.cs" />
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<Compile Include="Assets\Standard Assets\Scripts\General Scripts\ActivateTrigger.cs" />
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<Compile Include="Assets\Standard Assets\Scripts\Utility Scripts\CombineChildren.cs" />
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<Compile Include="Assets\Standard Assets\Scripts\Utility Scripts\MeshCombineUtility.cs" />
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<None Include="Assets\Standard Assets\Particles\Sources\Shaders\Particle Alpha Blend (Queue +100).shader" />
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<None Include="Assets\Standard Assets\Skyboxes\_skybox info.txt" />
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</ItemGroup>

Assembly-CSharp-firstpass.pidb

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Assembly-UnityScript-firstpass-vs.unityproj

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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>Temp\bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE;UNITY_STANDALONE_WIN;ENABLE_MICROPHONE;ENABLE_IMAGEEFFECTS;ENABLE_WEBCAM;ENABLE_AUDIO_FMOD;UNITY_STANDALONE;ENABLE_NETWORK;ENABLE_MONO;ENABLE_PHYSICS;ENABLE_TERRAIN;ENABLE_CACHING;ENABLE_SUBSTANCE;ENABLE_GENERICS;ENABLE_CLOTH;ENABLE_MOVIES;ENABLE_AUDIO;ENABLE_WWW;ENABLE_SHADOWS;ENABLE_DUCK_TYPING;UNITY_4_1_2;UNITY_4_1;ENABLE_PROFILER;UNITY_EDITOR</DefineConstants>
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<DefineConstants>DEBUG;TRACE;UNITY_WEBPLAYER;WEBPLUG;ENABLE_MICROPHONE;ENABLE_IMAGEEFFECTS;ENABLE_WEBCAM;ENABLE_AUDIO_FMOD;ENABLE_NETWORK;ENABLE_MONO;ENABLE_PHYSICS;ENABLE_TERRAIN;ENABLE_CACHING;ENABLE_SUBSTANCE;ENABLE_GENERICS;ENABLE_CLOTH;ENABLE_MOVIES;ENABLE_AUDIO;ENABLE_WWW;ENABLE_SHADOWS;ENABLE_DUCK_TYPING;UNITY_4_1_2;UNITY_4_1;ENABLE_PROFILER;UNITY_EDITOR</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<NoWarn>0169</NoWarn>
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<Compile Include="Assets\Standard Assets\Character Controllers\Sources\Scripts\ThirdPersonCamera.js" />
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<Compile Include="Assets\Standard Assets\Character Controllers\Sources\Scripts\ThirdPersonController.js" />
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<Compile Include="Assets\Standard Assets\Particles\Legacy Particles\TimedObjectDestructor.js" />
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<Compile Include="Assets\Standard Assets\Scripts\Camera Scripts\MouseOrbit.js" />
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<Compile Include="Assets\Standard Assets\Scripts\Camera Scripts\SmoothFollow.js" />
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<Compile Include="Assets\Standard Assets\Scripts\Camera Scripts\SmoothLookAt.js" />
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<Compile Include="Assets\Standard Assets\Scripts\General Scripts\DragRigidbody.js" />
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<None Include="Assets\Standard Assets\Particles\Sources\Shaders\Particle Alpha Blend (Queue +100).shader" />
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<None Include="Assets\Standard Assets\Skyboxes\_skybox info.txt" />
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</ItemGroup>
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Assembly-UnityScript-firstpass.unityproj

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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>Temp\bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE;UNITY_STANDALONE_WIN;ENABLE_MICROPHONE;ENABLE_IMAGEEFFECTS;ENABLE_WEBCAM;ENABLE_AUDIO_FMOD;UNITY_STANDALONE;ENABLE_NETWORK;ENABLE_MONO;ENABLE_PHYSICS;ENABLE_TERRAIN;ENABLE_CACHING;ENABLE_SUBSTANCE;ENABLE_GENERICS;ENABLE_CLOTH;ENABLE_MOVIES;ENABLE_AUDIO;ENABLE_WWW;ENABLE_SHADOWS;ENABLE_DUCK_TYPING;UNITY_4_1_2;UNITY_4_1;ENABLE_PROFILER;UNITY_EDITOR</DefineConstants>
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<DefineConstants>DEBUG;TRACE;UNITY_WEBPLAYER;WEBPLUG;ENABLE_MICROPHONE;ENABLE_IMAGEEFFECTS;ENABLE_WEBCAM;ENABLE_AUDIO_FMOD;ENABLE_NETWORK;ENABLE_MONO;ENABLE_PHYSICS;ENABLE_TERRAIN;ENABLE_CACHING;ENABLE_SUBSTANCE;ENABLE_GENERICS;ENABLE_CLOTH;ENABLE_MOVIES;ENABLE_AUDIO;ENABLE_WWW;ENABLE_SHADOWS;ENABLE_DUCK_TYPING;UNITY_4_1_2;UNITY_4_1;ENABLE_PROFILER;UNITY_EDITOR</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<NoWarn>0169</NoWarn>
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<Compile Include="Assets\Standard Assets\Character Controllers\Sources\Scripts\ThirdPersonCamera.js" />
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<Compile Include="Assets\Standard Assets\Character Controllers\Sources\Scripts\ThirdPersonController.js" />
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<Compile Include="Assets\Standard Assets\Particles\Legacy Particles\TimedObjectDestructor.js" />
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<Compile Include="Assets\Standard Assets\Scripts\Camera Scripts\MouseOrbit.js" />
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<Compile Include="Assets\Standard Assets\Scripts\Camera Scripts\SmoothFollow.js" />
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<Compile Include="Assets\Standard Assets\Scripts\Camera Scripts\SmoothLookAt.js" />
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<Compile Include="Assets\Standard Assets\Scripts\General Scripts\DragRigidbody.js" />
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<None Include="Assets\Standard Assets\Particles\Sources\Shaders\Particle Alpha Blend (Queue +100).shader" />
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<None Include="Assets\Standard Assets\Skyboxes\_skybox info.txt" />
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</ItemGroup>

Assembly-UnityScript-vs.unityproj

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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>Temp\bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE;UNITY_STANDALONE_WIN;ENABLE_MICROPHONE;ENABLE_IMAGEEFFECTS;ENABLE_WEBCAM;ENABLE_AUDIO_FMOD;UNITY_STANDALONE;ENABLE_NETWORK;ENABLE_MONO;ENABLE_PHYSICS;ENABLE_TERRAIN;ENABLE_CACHING;ENABLE_SUBSTANCE;ENABLE_GENERICS;ENABLE_CLOTH;ENABLE_MOVIES;ENABLE_AUDIO;ENABLE_WWW;ENABLE_SHADOWS;ENABLE_DUCK_TYPING;UNITY_4_1_2;UNITY_4_1;ENABLE_PROFILER;UNITY_EDITOR</DefineConstants>
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<DefineConstants>DEBUG;TRACE;UNITY_WEBPLAYER;WEBPLUG;ENABLE_MICROPHONE;ENABLE_IMAGEEFFECTS;ENABLE_WEBCAM;ENABLE_AUDIO_FMOD;ENABLE_NETWORK;ENABLE_MONO;ENABLE_PHYSICS;ENABLE_TERRAIN;ENABLE_CACHING;ENABLE_SUBSTANCE;ENABLE_GENERICS;ENABLE_CLOTH;ENABLE_MOVIES;ENABLE_AUDIO;ENABLE_WWW;ENABLE_SHADOWS;ENABLE_DUCK_TYPING;UNITY_4_1_2;UNITY_4_1;ENABLE_PROFILER;UNITY_EDITOR</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<NoWarn>0169</NoWarn>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Assets\Scripts\autoTargetPlayer.js" />
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<Compile Include="Assets\Scripts\bgMusic.js" />
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<Compile Include="Assets\Scripts\damageController.js" />
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<Compile Include="Assets\Scripts\deathZone.js" />
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<Compile Include="Assets\Scripts\fire.js" />
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<Compile Include="Assets\Scripts\gui.js" />
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<Compile Include="Assets\Scripts\health.js" />
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<Compile Include="Assets\Scripts\onCollision.js" />
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<Compile Include="Assets\Scripts\playAgain.js" />
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<Compile Include="Assets\Scripts\playerController.js" />
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<Compile Include="Assets\Scripts\playerFire.js" />
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<Compile Include="Assets\Scripts\randomSpawn.js" />

Assembly-UnityScript.pidb

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Assembly-UnityScript.unityproj

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Assets/Audio/Bomb1.mp3

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