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--
Localize globals
local
assert
,
math_huge
,
math_frexp
,
math_floor
=
assert
,
math.huge
,
math.frexp
,
math.floor
local
positive_nan
,
negative_nan
=
modlib
.
math
.
positive_nan
,
modlib
.
math
.
negative_nan
--
Set environment
local
_ENV
=
{}
setfenv
(
1
,
_ENV
)
--
All little endian
--
+ Reads an IEEE 754 single-precision floating point number (f32)
function
read_single
(
read_byte
)
--
First read the mantissa
local
mantissa
=
read_byte
()
/
0x100
mantissa
=
(
mantissa
+
read_byte
())
/
0x100
--
Second and first byte in big endian: last bit of exponent + 7 bits of mantissa, sign bit + 7 bits of exponent
local
exponent_byte
=
read_byte
()
local
sign_byte
=
read_byte
()
local
sign
=
1
if
sign_byte
>=
0x80
then
sign
=
-
1
sign_byte
=
sign_byte
-
0x80
end
local
exponent
=
sign_byte
*
2
if
exponent_byte
>=
0x80
then
exponent
=
exponent
+
1
exponent_byte
=
exponent_byte
-
0x80
end
mantissa
=
(
mantissa
+
exponent_byte
)
/
0x80
if
exponent
==
0xFF
then
if
mantissa
==
0
then
return
sign
*
math_huge
end
--
Differentiating quiet and signalling nan is not possible in Lua, hence we don't have to do it
return
sign
==
1
and
positive_nan
or
negative_nan
end
assert
(
mantissa
<
1
)
if
exponent
==
0
then
--
subnormal value
return
sign
*
2
^-
126
*
mantissa
end
return
sign
*
2
^
(
exponent
-
127
)
*
(
1
+
mantissa
)
end
--
+ Reads an IEEE 754 double-precision floating point number (f64)
function
read_double
(
read_byte
)
--
First read the mantissa
local
mantissa
=
0
for
_
=
1
,
6
do
mantissa
=
(
mantissa
+
read_byte
())
/
0x100
end
--
Second and first byte in big endian: last 4 bits of exponent + 4 bits of mantissa; sign bit + 7 bits of exponent
local
exponent_byte
=
read_byte
()
local
sign_byte
=
read_byte
()
local
sign
=
1
if
sign_byte
>=
0x80
then
sign
=
-
1
sign_byte
=
sign_byte
-
0x80
end
local
exponent
=
sign_byte
*
0x10
local
mantissa_bits
=
exponent_byte
%
0x10
exponent
=
exponent
+
(
exponent_byte
-
mantissa_bits
)
/
0x10
mantissa
=
(
mantissa
+
mantissa_bits
)
/
0x10
if
exponent
==
0x7FF
then
if
mantissa
==
0
then
return
sign
*
math_huge
end
--
Differentiating quiet and signalling nan is not possible in Lua, hence we don't have to do it
return
sign
==
1
and
positive_nan
or
negative_nan
end
assert
(
mantissa
<
1
)
if
exponent
==
0
then
--
subnormal value
return
sign
*
2
^-
1022
*
mantissa
end
return
sign
*
2
^
(
exponent
-
1023
)
*
(
1
+
mantissa
)
end
--
+ Reads doubles (f64) or floats (f32)
--
: double reads an f64 if true, f32 otherwise
function
read_float
(
read_byte
,
double
)
return
(
double
and
read_double
or
read_single
)(
read_byte
)
end
function
read_uint
(
read_byte
,
bytes
)
local
factor
=
1
local
uint
=
0
for
_
=
1
,
bytes
do
uint
=
uint
+
read_byte
()
*
factor
factor
=
factor
*
0x100
end
return
uint
end
function
read_int
(
read_byte
,
bytes
)
local
uint
=
read_uint
(
read_byte
,
bytes
)
local
max
=
0x100
^
bytes
if
uint
>=
max
/
2
then
return
uint
-
max
end
return
uint
end
function
write_uint
(
write_byte
,
uint
,
bytes
)
for
_
=
1
,
bytes
do
write_byte
(
uint
%
0x100
)
uint
=
math_floor
(
uint
/
0x100
)
end
assert
(
uint
==
0
)
end
function
write_int
(
write_byte
,
int
,
bytes
)
local
max
=
0x100
^
bytes
if
int
<
0
then
assert
(
-
int
<=
max
/
2
)
int
=
max
+
int
else
assert
(
int
<
max
/
2
)
end
return
write_uint
(
write_byte
,
int
,
bytes
)
end
function
write_single
(
write_byte
,
number
)
if
number
~=
number
then
--
nan: all ones
for
_
=
1
,
4
do
write_byte
(
0xFF
)
end
return
end
local
sign_byte
,
exponent_byte
,
mantissa_byte_1
,
mantissa_byte_2
local
sign_bit
=
0
if
number
<
0
then
number
=
-
number
sign_bit
=
0x80
end
if
number
==
math_huge
then
--
inf: exponent = all 1, mantissa = all 0
sign_byte
,
exponent_byte
,
mantissa_byte_1
,
mantissa_byte_2
=
sign_bit
+
0x7F
,
0x80
,
0
,
0
else
--
real number
local
mantissa
,
exponent
=
math_frexp
(
number
)
if
exponent
<=
-
126
or
number
==
0
then
--
must write a subnormal number
mantissa
=
mantissa
*
2
^
(
exponent
+
126
)
exponent
=
0
else
--
normal numbers are stored as 1.<mantissa>
mantissa
=
mantissa
*
2
-
1
exponent
=
exponent
-
1
+
127
--
mantissa << 1 <=> exponent--
assert
(
exponent
<
0xFF
)
end
local
exp_lowest_bit
=
exponent
%
2
sign_byte
=
sign_bit
+
(
exponent
-
exp_lowest_bit
)
/
2
mantissa
=
mantissa
*
0x80
exponent_byte
=
exp_lowest_bit
*
0x80
+
math_floor
(
mantissa
)
mantissa
=
mantissa
%
1
mantissa
=
mantissa
*
0x100
mantissa_byte_1
=
math_floor
(
mantissa
)
mantissa
=
mantissa
%
1
mantissa
=
mantissa
*
0x100
mantissa_byte_2
=
math_floor
(
mantissa
)
mantissa
=
mantissa
%
1
assert
(
mantissa
==
0
)
--
no truncation allowed: round numbers properly using modlib.math.fround
end
write_byte
(
mantissa_byte_2
)
write_byte
(
mantissa_byte_1
)
write_byte
(
exponent_byte
)
write_byte
(
sign_byte
)
end
function
write_double
(
write_byte
,
number
)
if
number
~=
number
then
--
nan: all ones
for
_
=
1
,
8
do
write_byte
(
0xFF
)
end
return
end
local
sign_byte
,
exponent_byte
,
mantissa_bytes
local
sign_bit
=
0
if
number
<
0
then
number
=
-
number
sign_bit
=
0x80
end
if
number
==
math_huge
then
--
inf: exponent = all 1, mantissa = all 0
sign_byte
,
exponent_byte
,
mantissa_bytes
=
sign_bit
+
0x7F
,
0xF0
, {
0
,
0
,
0
,
0
,
0
,
0
}
else
--
real number
local
mantissa
,
exponent
=
math_frexp
(
number
)
if
exponent
<=
-
1022
or
number
==
0
then
--
must write a subnormal number
mantissa
=
mantissa
*
2
^
(
exponent
+
1022
)
exponent
=
0
else
--
normal numbers are stored as 1.<mantissa>
mantissa
=
mantissa
*
2
-
1
exponent
=
exponent
-
1
+
1023
--
mantissa << 1 <=> exponent--
assert
(
exponent
<
0x7FF
)
end
local
exp_low_nibble
=
exponent
%
0x10
sign_byte
=
sign_bit
+
(
exponent
-
exp_low_nibble
)
/
0x10
mantissa
=
mantissa
*
0x10
exponent_byte
=
exp_low_nibble
*
0x10
+
math_floor
(
mantissa
)
mantissa
=
mantissa
%
1
mantissa_bytes
=
{}
for
i
=
1
,
6
do
mantissa
=
mantissa
*
0x100
mantissa_bytes
[
i
]
=
math_floor
(
mantissa
)
mantissa
=
mantissa
%
1
end
assert
(
mantissa
==
0
)
end
for
i
=
6
,
1
,
-
1
do
write_byte
(
mantissa_bytes
[
i
])
end
write_byte
(
exponent_byte
)
write_byte
(
sign_byte
)
end
--
: on_write function(double)
--
: double true - f64, false - f32
function
write_float
(
write_byte
,
number
,
double
)
(
double
and
write_double
or
write_single
)(
write_byte
,
number
)
end
--
Export environment
return
_ENV
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