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cefpython/src/include/base/cef_platform_thread.h at cefpython54 · andrewleech/cefpython · GitHub
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cefpython
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base
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src
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base
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cef_platform_thread.h
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//
Copyright (c) 2014 Marshall A. Greenblatt. Portions copyright (c) 2011
//
Google Inc. All rights reserved.
//
//
Redistribution and use in source and binary forms, with or without
//
modification, are permitted provided that the following conditions are
//
met:
//
//
* Redistributions of source code must retain the above copyright
//
notice, this list of conditions and the following disclaimer.
//
* Redistributions in binary form must reproduce the above
//
copyright notice, this list of conditions and the following disclaimer
//
in the documentation and/or other materials provided with the
//
distribution.
//
* Neither the name of Google Inc. nor the name Chromium Embedded
//
Framework nor the names of its contributors may be used to endorse
//
or promote products derived from this software without specific prior
//
written permission.
//
//
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
//
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
//
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
//
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
//
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
//
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
//
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
//
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
//
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
WARNING: You should *NOT* be using this class directly. PlatformThread is
//
the low-level platform-specific abstraction to the OS's threading interface.
//
You should instead be using a message-loop driven Thread, see thread.h.
#
ifndef
CEF_INCLUDE_BASE_PLATFORM_THREAD_H_
#
define
CEF_INCLUDE_BASE_PLATFORM_THREAD_H_
#
if
defined(BASE_THREADING_PLATFORM_THREAD_H_)
//
Do nothing if the Chromium header has already been included.
//
This can happen in cases where Chromium code is used directly by the
//
client application. When using Chromium code directly always include
//
the Chromium header first to avoid type conflicts.
#
elif
defined(USING_CHROMIUM_INCLUDES)
//
When building CEF include the Chromium header directly.
#
include
"
base/threading/platform_thread.h
"
#
else
//
!USING_CHROMIUM_INCLUDES
//
The following is substantially similar to the Chromium implementation.
//
If the Chromium implementation diverges the below implementation should be
//
updated to match.
#
include
"
include/base/cef_basictypes.h
"
#
include
"
include/base/cef_build.h
"
#
include
"
include/internal/cef_thread_internal.h
"
namespace
base
{
//
Used for logging. Always an integer value.
typedef
cef_platform_thread_id_t
PlatformThreadId;
//
Used for thread checking and debugging.
//
Meant to be as fast as possible.
//
These are produced by PlatformThread::CurrentRef(), and used to later
//
check if we are on the same thread or not by using ==. These are safe
//
to copy between threads, but can't be copied to another process as they
//
have no meaning there. Also, the internal identifier can be re-used
//
after a thread dies, so a PlatformThreadRef cannot be reliably used
//
to distinguish a new thread from an old, dead thread.
class
PlatformThreadRef
{
public:
typedef
cef_platform_thread_handle_t
RefType;
PlatformThreadRef
()
: id_(
0
) {
}
explicit
PlatformThreadRef
(RefType id)
: id_(id) {
}
bool
operator
==(PlatformThreadRef other)
const
{
return
id_ == other.
id_
;
}
bool
is_null
()
const
{
return
id_ ==
0
;
}
private:
RefType id_;
};
//
A namespace for low-level thread functions.
//
Chromium uses a class with static methods but CEF uses an actual namespace
//
to avoid linker problems with the sandbox libaries on Windows.
namespace
PlatformThread
{
//
Gets the current thread id, which may be useful for logging purposes.
inline
PlatformThreadId
CurrentId
() {
return
cef_get_current_platform_thread_id
();
}
//
Gets the current thread reference, which can be used to check if
//
we're on the right thread quickly.
inline
PlatformThreadRef
CurrentRef
() {
return
PlatformThreadRef
(
cef_get_current_platform_thread_handle
());
}
}
//
namespace PlatformThread
}
//
namespace base
#
endif
//
!USING_CHROMIUM_INCLUDES
#
endif
//
CEF_INCLUDE_BASE_PLATFORM_THREAD_H_
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