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Using any stun on a creature resets its facing direction to where it was looking at the end of its last movement spline, ignoring any rotation that happened after it stopped moving.
Expected behaviour
The creature should keep the facing orientation it had after rotating, not revert to the one it had at the end of its last movement spline.
Description
Using any stun on a creature resets its facing direction to where it was looking at the end of its last movement spline, ignoring any rotation that happened after it stopped moving.
Expected behaviour
The creature should keep the facing orientation it had after rotating, not revert to the one it had at the end of its last movement spline.
Steps to reproduce the problem
2026-05-09.23-39-39.mp4
Branch
3.3.5
TC rev. hash/commit
TrinityCore rev. f61656f 2026-05-09 20:04:56 +0200 (3.3.5 branch) (Windows, AMD64, RelWithDebInfo, Static)
Operating system
Windows 11 x64
Custom changes
None