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532 lines (447 loc) · 14.9 KB
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// Quick Dumper : Moves items marked as "dump" to cursor
// FIXME: local item cache in map blocks needs to be fixed after teleporting items
#include <iostream>
#include <iomanip>
#include <sstream>
#include <climits>
#include <vector>
#include <string>
#include <algorithm>
#include <set>
using namespace std;
#include "Core.h"
#include "Console.h"
#include "Export.h"
#include "PluginManager.h"
#include "modules/Maps.h"
#include "modules/Gui.h"
#include "modules/Items.h"
#include "modules/Materials.h"
#include "modules/MapCache.h"
#include "DataDefs.h"
#include "df/item.h"
#include "df/world.h"
#include "df/general_ref.h"
#include "df/viewscreen_dwarfmodest.h"
#include "df/building_stockpilest.h"
#include "uicommon.h"
using namespace DFHack;
using namespace df::enums;
using MapExtras::Block;
using MapExtras::MapCache;
using df::building_stockpilest;
DFHACK_PLUGIN("autodump");
REQUIRE_GLOBAL(gps);
REQUIRE_GLOBAL(world);
// Stockpile interface START
static const string PERSISTENCE_KEY = "autodump/stockpiles";
static void mark_all_in_stockpiles(vector<PersistentStockpileInfo> &stockpiles)
{
std::vector<df::item*> &items = world->items.other[items_other_id::IN_PLAY];
// Precompute a bitmask with the bad flags
df::item_flags bad_flags;
bad_flags.whole = 0;
#define F(x) bad_flags.bits.x = true;
F(dump); F(forbid); F(garbage_collect);
F(hostile); F(on_fire); F(rotten); F(trader);
F(in_building); F(construction); F(artifact);
F(spider_web); F(owned); F(in_job);
#undef F
size_t marked_count = 0;
for (size_t i = 0; i < items.size(); i++)
{
df::item *item = items[i];
if (item->flags.whole & bad_flags.whole)
continue;
for (auto it = stockpiles.begin(); it != stockpiles.end(); it++)
{
if (!it->inStockpile(item))
continue;
++marked_count;
item->flags.bits.dump = true;
}
}
if (marked_count)
Gui::showAnnouncement("Marked " + int_to_string(marked_count) + " items to dump", COLOR_GREEN, false);
}
class StockpileMonitor
{
public:
bool isMonitored(df::building_stockpilest *sp)
{
for (auto it = monitored_stockpiles.begin(); it != monitored_stockpiles.end(); it++)
{
if (it->matches(sp))
return true;
}
return false;
}
void add(df::building_stockpilest *sp)
{
auto pile = PersistentStockpileInfo(sp, PERSISTENCE_KEY);
if (pile.isValid())
{
monitored_stockpiles.push_back(PersistentStockpileInfo(pile));
monitored_stockpiles.back().save();
}
}
void remove(df::building_stockpilest *sp)
{
for (auto it = monitored_stockpiles.begin(); it != monitored_stockpiles.end(); it++)
{
if (it->matches(sp))
{
it->remove();
monitored_stockpiles.erase(it);
break;
}
}
}
void doCycle()
{
for (auto it = monitored_stockpiles.begin(); it != monitored_stockpiles.end();)
{
if (!it->isValid())
it = monitored_stockpiles.erase(it);
else
++it;
}
mark_all_in_stockpiles(monitored_stockpiles);
}
void reset()
{
monitored_stockpiles.clear();
std::vector<PersistentDataItem> items;
DFHack::World::GetPersistentData(&items, PERSISTENCE_KEY);
for (auto i = items.begin(); i != items.end(); i++)
{
auto pile = PersistentStockpileInfo(*i, PERSISTENCE_KEY);
if (pile.load())
monitored_stockpiles.push_back(PersistentStockpileInfo(pile));
else
pile.remove();
}
}
private:
vector<PersistentStockpileInfo> monitored_stockpiles;
};
static StockpileMonitor monitor;
#define DELTA_TICKS 620
DFhackCExport command_result plugin_onupdate ( color_ostream &out )
{
if(!Maps::IsValid())
return CR_OK;
if (DFHack::World::ReadPauseState())
return CR_OK;
if (world->frame_counter % DELTA_TICKS != 0)
return CR_OK;
monitor.doCycle();
return CR_OK;
}
struct dump_hook : public df::viewscreen_dwarfmodest
{
typedef df::viewscreen_dwarfmodest interpose_base;
bool handleInput(set<df::interface_key> *input)
{
if (Gui::inRenameBuilding())
return false;
building_stockpilest *sp = get_selected_stockpile();
if (!sp)
return false;
if (input->count(interface_key::CUSTOM_SHIFT_D))
{
if (monitor.isMonitored(sp))
monitor.remove(sp);
else
monitor.add(sp);
}
return false;
}
DEFINE_VMETHOD_INTERPOSE(void, feed, (set<df::interface_key> *input))
{
if (!handleInput(input))
INTERPOSE_NEXT(feed)(input);
}
DEFINE_VMETHOD_INTERPOSE(void, render, ())
{
INTERPOSE_NEXT(render)();
building_stockpilest *sp = get_selected_stockpile();
if (!sp)
return;
auto dims = Gui::getDwarfmodeViewDims();
int left_margin = dims.menu_x1 + 1;
int x = left_margin;
int y = dims.y2 - 7;
int links = 0;
links += sp->links.give_to_pile.size();
links += sp->links.take_from_pile.size();
links += sp->links.give_to_workshop.size();
links += sp->links.take_from_workshop.size();
bool state = monitor.isMonitored(sp);
if (links + 12 >= y) {
y = dims.y2;
OutputString(COLOR_WHITE, x, y, "Auto: ");
OutputString(COLOR_LIGHTRED, x, y, "D");
OutputString(state? COLOR_LIGHTGREEN: COLOR_GREY, x, y, "ump ");
} else {
OutputToggleString(x, y, "Auto dump", "D", state, true, left_margin, COLOR_WHITE, COLOR_LIGHTRED);
}
}
};
IMPLEMENT_VMETHOD_INTERPOSE(dump_hook, feed);
IMPLEMENT_VMETHOD_INTERPOSE(dump_hook, render);
DFhackCExport command_result plugin_onstatechange(color_ostream &out, state_change_event event)
{
switch (event)
{
case DFHack::SC_MAP_LOADED:
monitor.reset();
break;
case DFHack::SC_MAP_UNLOADED:
break;
default:
break;
}
return CR_OK;
}
DFHACK_PLUGIN_IS_ENABLED(is_enabled);
DFhackCExport command_result plugin_enable(color_ostream &out, bool enable)
{
if (enable != is_enabled)
{
if (!INTERPOSE_HOOK(dump_hook, feed).apply(enable) ||
!INTERPOSE_HOOK(dump_hook, render).apply(enable))
return CR_FAILURE;
is_enabled = enable;
}
return CR_OK;
}
// Stockpile interface END
command_result df_autodump(color_ostream &out, vector <string> & parameters);
command_result df_autodump_destroy_here(color_ostream &out, vector <string> & parameters);
command_result df_autodump_destroy_item(color_ostream &out, vector <string> & parameters);
DFhackCExport command_result plugin_init ( color_ostream &out, vector <PluginCommand> &commands)
{
commands.push_back(PluginCommand(
"autodump", "Teleport items marked for dumping to the cursor.",
df_autodump, false,
" This utility lets you quickly move all items designated to be dumped.\n"
" Items are instantly moved to the cursor position, the dump flag is unset,\n"
" and the forbid flag is set, as if it had been dumped normally.\n"
" Be aware that any active dump item tasks still point at the item.\n"
"Options:\n"
" destroy - instead of dumping, destroy the items instantly.\n"
" destroy-here - only affect the tile under cursor.\n"
" visible - only process items that are not hidden.\n"
" hidden - only process hidden items.\n"
" forbidden - only process forbidden items (default: only unforbidden).\n"
));
commands.push_back(PluginCommand(
"autodump-destroy-here", "Destroy items marked for dumping under cursor.",
df_autodump_destroy_here, Gui::cursor_hotkey,
" Identical to autodump destroy-here, but intended for use as keybinding.\n"
));
commands.push_back(PluginCommand(
"autodump-destroy-item", "Destroy the selected item.",
df_autodump_destroy_item, Gui::any_item_hotkey,
" Destroy the selected item. The item may be selected\n"
" in the 'k' list, or inside a container. If called\n"
" again before the game is resumed, cancels destroy.\n"
));
return CR_OK;
}
DFhackCExport command_result plugin_shutdown ( color_ostream &out )
{
return CR_OK;
}
typedef map <DFCoord, uint32_t> coordmap;
static command_result autodump_main(color_ostream &out, vector <string> & parameters)
{
// Command line options
bool destroy = false;
bool here = false;
bool need_visible = false;
bool need_hidden = false;
bool need_forbidden = false;
for (size_t i = 0; i < parameters.size(); i++)
{
string & p = parameters[i];
if(p == "destroy")
destroy = true;
else if (p == "destroy-here")
destroy = here = true;
else if (p == "visible")
need_visible = true;
else if (p == "hidden")
need_hidden = true;
else if (p == "forbidden")
need_forbidden = true;
else
return CR_WRONG_USAGE;
}
if (need_visible && need_hidden)
{
out.printerr("An item can't be both hidden and visible.\n");
return CR_WRONG_USAGE;
}
//DFHack::VersionInfo *mem = Core::getInstance().vinfo;
if (!Maps::IsValid())
{
out.printerr("Map is not available!\n");
return CR_FAILURE;
}
size_t numItems = world->items.all.size();
MapCache MC;
int i = 0;
int dumped_total = 0;
int cx, cy, cz;
DFCoord pos_cursor;
if(!destroy || here)
{
if (!Gui::getCursorCoords(cx,cy,cz))
{
out.printerr("Cursor position not found. Please enable the cursor.\n");
return CR_FAILURE;
}
pos_cursor = DFCoord(cx,cy,cz);
}
if (!destroy)
{
{
Block * b = MC.BlockAt(pos_cursor / 16);
if(!b)
{
out.printerr("Cursor is in an invalid/uninitialized area. Place it over a floor.\n");
return CR_FAILURE;
}
df::tiletype ttype = MC.tiletypeAt(pos_cursor);
if(!DFHack::isWalkable(ttype) || DFHack::isOpenTerrain(ttype))
{
out.printerr("Cursor should be placed over a floor.\n");
return CR_FAILURE;
}
}
}
// proceed with the dumpification operation
for(size_t i=0; i< numItems; i++)
{
df::item * itm = world->items.all[i];
DFCoord pos_item(itm->pos.x, itm->pos.y, itm->pos.z);
// only dump the stuff marked for dumping and laying on the ground
if ( !itm->flags.bits.dump
// || !itm->flags.bits.on_ground
|| itm->flags.bits.construction
|| itm->flags.bits.in_building
|| itm->flags.bits.in_chest
// || itm->flags.bits.in_inventory
|| itm->flags.bits.artifact
)
continue;
if (need_visible && itm->flags.bits.hidden)
continue;
if (need_hidden && !itm->flags.bits.hidden)
continue;
if (need_forbidden && !itm->flags.bits.forbid)
continue;
if (!need_forbidden && itm->flags.bits.forbid)
continue;
if(!destroy) // move to cursor
{
// Change flags to indicate the dump was completed, as if by super-dwarfs
itm->flags.bits.dump = false;
itm->flags.bits.forbid = true;
// Don't move items if they're already at the cursor
if (pos_cursor != pos_item)
{
if (!Items::moveToGround(MC, itm, pos_cursor))
out.print("Could not move item: %s\n",
Items::getDescription(itm, 0, true).c_str());
}
}
else // destroy
{
if (here && pos_item != pos_cursor)
continue;
itm->flags.bits.garbage_collect = true;
// Cosmetic changes: make them disappear from view instantly
itm->flags.bits.forbid = true;
itm->flags.bits.hidden = true;
}
dumped_total++;
}
// write map changes back to DF.
if(!destroy)
MC.WriteAll();
out.print("Done. %d items %s.\n", dumped_total, destroy ? "marked for destruction" : "quickdumped");
return CR_OK;
}
command_result df_autodump(color_ostream &out, vector <string> & parameters)
{
CoreSuspender suspend;
return autodump_main(out, parameters);
}
command_result df_autodump_destroy_here(color_ostream &out, vector <string> & parameters)
{
// HOTKEY COMMAND; CORE ALREADY SUSPENDED
if (!parameters.empty())
return CR_WRONG_USAGE;
vector<string> args;
args.push_back("destroy-here");
return autodump_main(out, args);
}
static map<int, df::item_flags> pending_destroy;
static int last_frame = 0;
command_result df_autodump_destroy_item(color_ostream &out, vector <string> & parameters)
{
// HOTKEY COMMAND; CORE ALREADY SUSPENDED
if (!parameters.empty())
return CR_WRONG_USAGE;
df::item *item = Gui::getSelectedItem(out);
if (!item)
return CR_FAILURE;
// Allow undoing the destroy
if (world->frame_counter != last_frame)
{
last_frame = world->frame_counter;
pending_destroy.clear();
}
if (pending_destroy.count(item->id))
{
df::item_flags old_flags = pending_destroy[item->id];
pending_destroy.erase(item->id);
item->flags.bits.garbage_collect = false;
item->flags.bits.hidden = old_flags.bits.hidden;
item->flags.bits.dump = old_flags.bits.dump;
item->flags.bits.forbid = old_flags.bits.forbid;
return CR_OK;
}
// Check the item is good to destroy
if (item->flags.bits.garbage_collect)
{
out.printerr("Item is already marked for destroy.\n");
return CR_FAILURE;
}
if (item->flags.bits.construction ||
item->flags.bits.in_building ||
item->flags.bits.artifact)
{
out.printerr("Choosing not to destroy buildings, constructions and artifacts.\n");
return CR_FAILURE;
}
for (size_t i = 0; i < item->general_refs.size(); i++)
{
df::general_ref *ref = item->general_refs[i];
if (ref->getType() == general_ref_type::UNIT_HOLDER)
{
out.printerr("Choosing not to destroy items in unit inventory.\n");
return CR_FAILURE;
}
}
// Set the flags
pending_destroy[item->id] = item->flags;
item->flags.bits.garbage_collect = true;
item->flags.bits.hidden = true;
item->flags.bits.dump = true;
item->flags.bits.forbid = true;
return CR_OK;
}
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