I see there are helpers for cube maps like `BcEncoder.EncodeCubeMapToDds`, but I don't see anything for 3D/volume textures. Is it possible to encode 3D textures using other aspects of the API? Is there an example somewhere?
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Nominom commentedon Oct 2, 2024
Hi!
The raw encoding apis should be able to used for 3D textures, but you'll have to form the file yourself, which is a bit of an extra hassle.
I don't think I have a good example anywhere for this, though.
Marlax0 commentedon Oct 3, 2024
Thanks. I actually did end up just going with my own texture file format using EncodeToRawBytes. Works great.