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#
ifndef
BLIST_H
#
define
BLIST_H
#
include
"
BBase.h
"
/*
*
* Two basic types of doubly linked lists:
*
* 1) BList is a linked list of BNodes
* 2) BListPri is a linked list of BNodePri nodes, sorted by Priority.
*/
/*
*
* An element in a BList linked list .
*
* You will inherit from this to add useful member variables - a list of BNodes
* isn't very interesting.
*/
class
BNode
:
public
BBase
{
public:
BNode
();
virtual
~BNode
();
public:
//
make this node last on the list, if node is key
void
InsertBeforeNode
(BNode *nnode) {
BNode *pnode = nnode->
prev
;
pnode->
next
=
this
;
nnode->
prev
=
this
;
next = nnode;
prev = pnode;
}
//
make this node first on the list, if node is key
void
InsertAfterNode
(BNode *pnode) {
BNode *nnode = pnode->
next
;
pnode->
next
=
this
;
nnode->
prev
=
this
;
next = nnode;
prev = pnode;
}
void
Remove
() {
next->
prev
= prev;
prev->
next
= next;
}
public:
BNode *next, *prev;
};
/*
*
* An element in a BListPri linked list.
*/
class
BNodePri
:
public
BBase
{
public:
BNodePri
(TInt aPri);
virtual
~BNodePri
();
public:
void
InsertBeforeNode
(BNodePri *nnode) {
BNodePri *pnode = nnode->
prev
;
pnode->
next
=
this
;
nnode->
prev
=
this
;
next = nnode;
prev = pnode;
}
//
make this node first on the list, if node is key
void
InsertAfterNode
(BNodePri *pnode) {
BNodePri *nnode = pnode->
next
;
pnode->
next
=
this
;
nnode->
prev
=
this
;
next = nnode;
prev = pnode;
}
void
Remove
() {
next->
prev
= prev;
prev->
next
= next;
}
public:
BNodePri *next, *prev;
TInt pri;
};
/*
*
* Double linked list of elements. Elements are simply added to the head or tail of the list.
*/
class
BList
:
public
BNode
{
public:
BList
();
virtual
~BList
();
/*
*
* Remove all of the elements from the list.
*/
virtual
void
Reset
() {
next = (BNode *)
this
;
prev = (BNode *)
this
;
}
virtual
void
AddHead
(BNode &node);
virtual
BNode *
RemHead
();
virtual
void
AddTail
(BNode &node);
virtual
BNode *
RemTail
();
virtual
void
RemoveNode
(BNode *node);
/*
*
* Get the element from the head of the list.
* @return The head element.
*/
virtual
BNode *
First
() {
return
next; }
/*
*
* Get the element after the specified element.
* @param curr The current element;
* @return The next element in the list;
*/
virtual
BNode *
Next
(BNode *curr) {
return
curr->
next
; }
/*
*
* Get the element from the tail of the list.
* @return The head element.
*/
virtual
BNode *
Last
() {
return
prev; }
/*
*
* Get element before the specified element.
* @param curr The current element;
* @return The previous element in the list;
*/
virtual
BNode *
Prev
(BNode *curr) {
return
curr->
prev
; }
/*
*
* Test if the specified element is the end of the list.
* @param curr The element to test.
* @return True if is is the end or faes if it is not the end.
*/
virtual
TBool
End
(BNode *curr) {
return
curr == (BNode *)
this
; }
};
/*
*
* Double linked list of elements, sorted by descending priority.
*
* Elements with the highest priority value are near the head of the list.
* Elements with the lowest priority value are near the tail of the list.
*/
class
BListPri
:
public
BNodePri
{
public:
BListPri
();
virtual
~BListPri
();
public:
void
Dump
(BNodePri *stop = ENull);
public:
/*
*
* Remove all of the elements from the list.
*/
virtual
void
Reset
() {
next = (BNodePri *)
this
;
prev = (BNodePri *)
this
;
}
virtual
void
Add
(BNodePri &node);
virtual
void
RemoveNode
(BNodePri *node);
/*
*
* Get the head element from the list.
* @return The head element.
*/
virtual
BNodePri *
First
() {
return
next; }
/*
*
* Test if the specified element is the end of the list.
* @param curr The element to test.
* @return True if is is the end or faes if it is not the end.
*/
virtual
TBool
End
(BNodePri *curr) {
return
curr == (BNodePri *)
this
; }
virtual
BNodePri *
RemHead
();
virtual
BNodePri *
RemTail
();
/*
*
* Get the element after the specified element.
* @param curr The current element;
* @return The next element in the list;
*/
virtual
BNodePri *
Next
(BNodePri *curr) {
return
curr->
next
; }
/*
*
* Get the element from the tail of the list.
* @return The head element.
*/
virtual
BNodePri *
Last
() {
return
prev; }
/*
*
* Get element before the specified element.
* @param curr The current element;
* @return The previous element in the list;
*/
virtual
BNodePri *
Prev
(BNodePri *curr) {
return
curr->
prev
; }
private:
virtual
void
AddHead
(BNodePri &nodevirtual);
virtual
void
AddTail
(BNodePri &node);
};
#
endif
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