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diffusers/src/diffusers/utils/export_utils.py at main · Macoron/diffusers · GitHub
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utils
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diffusers
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diffusers
/
utils
/
export_utils.py
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import
io
import
random
import
struct
import
tempfile
from
contextlib
import
contextmanager
from
typing
import
List
,
Union
import
numpy
as
np
import
PIL
.
Image
import
PIL
.
ImageOps
from
.
import_utils
import
(
BACKENDS_MAPPING
,
is_opencv_available
,
)
from
.
logging
import
get_logger
global_rng
=
random
.
Random
()
logger
=
get_logger
(
__name__
)
@
contextmanager
def
buffered_writer
(
raw_f
):
f
=
io
.
BufferedWriter
(
raw_f
)
yield
f
f
.
flush
()
def
export_to_gif
(
image
:
List
[
PIL
.
Image
.
Image
],
output_gif_path
:
str
=
None
,
fps
:
int
=
10
)
->
str
:
if
output_gif_path
is
None
:
output_gif_path
=
tempfile
.
NamedTemporaryFile
(
suffix
=
".gif"
).
name
image
[
0
].
save
(
output_gif_path
,
save_all
=
True
,
append_images
=
image
[
1
:],
optimize
=
False
,
duration
=
1000
//
fps
,
loop
=
0
,
)
return
output_gif_path
def
export_to_ply
(
mesh
,
output_ply_path
:
str
=
None
):
"""
Write a PLY file for a mesh.
"""
if
output_ply_path
is
None
:
output_ply_path
=
tempfile
.
NamedTemporaryFile
(
suffix
=
".ply"
).
name
coords
=
mesh
.
verts
.
detach
().
cpu
().
numpy
()
faces
=
mesh
.
faces
.
cpu
().
numpy
()
rgb
=
np
.
stack
([
mesh
.
vertex_channels
[
x
].
detach
().
cpu
().
numpy
()
for
x
in
"RGB"
],
axis
=
1
)
with
buffered_writer
(
open
(
output_ply_path
,
"wb"
))
as
f
:
f
.
write
(
b"ply
\n
"
)
f
.
write
(
b"format binary_little_endian 1.0
\n
"
)
f
.
write
(
bytes
(
f"element vertex
{
len
(
coords
)
}
\n
"
,
"ascii"
))
f
.
write
(
b"property float x
\n
"
)
f
.
write
(
b"property float y
\n
"
)
f
.
write
(
b"property float z
\n
"
)
if
rgb
is
not
None
:
f
.
write
(
b"property uchar red
\n
"
)
f
.
write
(
b"property uchar green
\n
"
)
f
.
write
(
b"property uchar blue
\n
"
)
if
faces
is
not
None
:
f
.
write
(
bytes
(
f"element face
{
len
(
faces
)
}
\n
"
,
"ascii"
))
f
.
write
(
b"property list uchar int vertex_index
\n
"
)
f
.
write
(
b"end_header
\n
"
)
if
rgb
is
not
None
:
rgb
=
(
rgb
*
255.499
).
round
().
astype
(
int
)
vertices
=
[
(
*
coord
,
*
rgb
)
for
coord
,
rgb
in
zip
(
coords
.
tolist
(),
rgb
.
tolist
(),
)
]
format
=
struct
.
Struct
(
"<3f3B"
)
for
item
in
vertices
:
f
.
write
(
format
.
pack
(
*
item
))
else
:
format
=
struct
.
Struct
(
"<3f"
)
for
vertex
in
coords
.
tolist
():
f
.
write
(
format
.
pack
(
*
vertex
))
if
faces
is
not
None
:
format
=
struct
.
Struct
(
"<B3I"
)
for
tri
in
faces
.
tolist
():
f
.
write
(
format
.
pack
(
len
(
tri
),
*
tri
))
return
output_ply_path
def
export_to_obj
(
mesh
,
output_obj_path
:
str
=
None
):
if
output_obj_path
is
None
:
output_obj_path
=
tempfile
.
NamedTemporaryFile
(
suffix
=
".obj"
).
name
verts
=
mesh
.
verts
.
detach
().
cpu
().
numpy
()
faces
=
mesh
.
faces
.
cpu
().
numpy
()
vertex_colors
=
np
.
stack
([
mesh
.
vertex_channels
[
x
].
detach
().
cpu
().
numpy
()
for
x
in
"RGB"
],
axis
=
1
)
vertices
=
[
"{} {} {} {} {} {}"
.
format
(
*
coord
,
*
color
)
for
coord
,
color
in
zip
(
verts
.
tolist
(),
vertex_colors
.
tolist
())
]
faces
=
[
"f {} {} {}"
.
format
(
str
(
tri
[
0
]
+
1
),
str
(
tri
[
1
]
+
1
),
str
(
tri
[
2
]
+
1
))
for
tri
in
faces
.
tolist
()]
combined_data
=
[
"v "
+
vertex
for
vertex
in
vertices
]
+
faces
with
open
(
output_obj_path
,
"w"
)
as
f
:
f
.
writelines
(
"
\n
"
.
join
(
combined_data
))
def
export_to_video
(
video_frames
:
Union
[
List
[
np
.
ndarray
],
List
[
PIL
.
Image
.
Image
]],
output_video_path
:
str
=
None
,
fps
:
int
=
10
)
->
str
:
if
is_opencv_available
():
import
cv2
else
:
raise
ImportError
(
BACKENDS_MAPPING
[
"opencv"
][
1
].
format
(
"export_to_video"
))
if
output_video_path
is
None
:
output_video_path
=
tempfile
.
NamedTemporaryFile
(
suffix
=
".mp4"
).
name
if
isinstance
(
video_frames
[
0
],
np
.
ndarray
):
video_frames
=
[(
frame
*
255
).
astype
(
np
.
uint8
)
for
frame
in
video_frames
]
elif
isinstance
(
video_frames
[
0
],
PIL
.
Image
.
Image
):
video_frames
=
[
np
.
array
(
frame
)
for
frame
in
video_frames
]
fourcc
=
cv2
.
VideoWriter_fourcc
(
*
"mp4v"
)
h
,
w
,
c
=
video_frames
[
0
].
shape
video_writer
=
cv2
.
VideoWriter
(
output_video_path
,
fourcc
,
fps
=
fps
,
frameSize
=
(
w
,
h
))
for
i
in
range
(
len
(
video_frames
)):
img
=
cv2
.
cvtColor
(
video_frames
[
i
],
cv2
.
COLOR_RGB2BGR
)
video_writer
.
write
(
img
)
return
output_video_path
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