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Commit 0429093
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fix(MeshHelper): get_triangles on meshes without indices
MeshHandler only copies a non-empty index buffer, so for a mesh without
indices m_IndexBuffer stays None and get_triangles failed its first
assertion. Such a mesh (vertices only, e.g. a placeholder mesh, or
submeshes with indexCount 0) now gets an empty triangle list per submesh;
a submesh that has indices while the mesh has no index buffer raises a
ValueError.
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