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code-server/test/utils/httpserver.ts at coder-link · Joinhack/code-server · GitHub
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utils
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test
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utils
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httpserver.ts
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import
{
logger
}
from
"@coder/logger"
import
*
as
express
from
"express"
import
*
as
http
from
"http"
import
*
as
net
from
"net"
import
*
as
nodeFetch
from
"node-fetch"
import
Websocket
from
"ws"
import
*
as
util
from
"../../src/common/util"
import
{
ensureAddress
}
from
"../../src/node/app"
import
{
handleUpgrade
}
from
"../../src/node/wsRouter"
// Perhaps an abstraction similar to this should be used in app.ts as well.
export
class
HttpServer
{
private
readonly
sockets
=
new
Set
<
net
.
Socket
>
(
)
private
cleanupTimeout
?:
NodeJS
.
Timeout
// See usage in test/integration.ts
public
constructor
(
private
readonly
hs
=
http
.
createServer
(
)
)
{
this
.
hs
.
on
(
"connection"
,
(
socket
)
=>
{
this
.
sockets
.
add
(
socket
)
socket
.
on
(
"close"
,
(
)
=>
{
this
.
sockets
.
delete
(
socket
)
if
(
this
.
cleanupTimeout
&&
this
.
sockets
.
size
===
0
)
{
clearTimeout
(
this
.
cleanupTimeout
)
this
.
cleanupTimeout
=
undefined
}
}
)
}
)
}
/**
* listen starts the server on a random localhost port.
* Use close to cleanup when done.
*/
public
listen
(
fn
:
http
.
RequestListener
)
:
Promise
<
void
>
{
this
.
hs
.
on
(
"request"
,
fn
)
let
resolved
=
false
return
new
Promise
(
(
res
,
rej
)
=>
{
this
.
hs
.
listen
(
0
,
"localhost"
,
(
)
=>
{
res
(
)
resolved
=
true
}
)
this
.
hs
.
on
(
"error"
,
(
err
)
=>
{
if
(
!
resolved
)
{
rej
(
err
)
}
else
{
// Promise resolved earlier so this is some other error.
util
.
logError
(
logger
,
"http server error"
,
err
)
}
}
)
}
)
}
/**
* Send upgrade requests to an Express app.
*/
public
listenUpgrade
(
app
:
express
.
Express
)
:
void
{
handleUpgrade
(
app
,
this
.
hs
)
}
/**
* close cleans up the server.
*/
public
close
(
)
:
Promise
<
void
>
{
return
new
Promise
(
(
res
,
rej
)
=>
{
// Close will not actually close anything; it just waits until everything
// is closed.
this
.
hs
.
close
(
(
err
)
=>
{
if
(
err
)
{
rej
(
err
)
return
}
res
(
)
}
)
// If there are sockets remaining we might need to force close them or
// this promise might never resolve.
if
(
this
.
sockets
.
size
>
0
)
{
// Give sockets a chance to close up shop.
this
.
cleanupTimeout
=
setTimeout
(
(
)
=>
{
this
.
cleanupTimeout
=
undefined
for
(
const
socket
of
this
.
sockets
.
values
(
)
)
{
console
.
warn
(
"a socket was left hanging"
)
socket
.
destroy
(
)
}
}
,
1000
)
}
}
)
}
/**
* fetch fetches the request path.
* The request path must be rooted!
*/
public
fetch
(
requestPath
:
string
,
opts
?:
nodeFetch
.
RequestInit
)
:
Promise
<
nodeFetch
.
Response
>
{
return
nodeFetch
.
default
(
`
${
ensureAddress
(
this
.
hs
)
}
${
requestPath
}
`
,
opts
)
}
/**
* Open a websocket against the requset path.
*/
public
ws
(
requestPath
:
string
)
:
Websocket
{
return
new
Websocket
(
`
${
ensureAddress
(
this
.
hs
)
.
replace
(
"http:"
,
"ws:"
)
}
${
requestPath
}
`
)
}
public
port
(
)
:
number
{
const
addr
=
this
.
hs
.
address
(
)
if
(
addr
&&
typeof
addr
===
"object"
)
{
return
addr
.
port
}
throw
new
Error
(
"server not listening or listening on unix socket"
)
}
}
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