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#49 (comment)
When we fix shaders in MC 1.21.x with Cobblemon 1.6 after our official release, this might fix your issue
I'd like to support Android, but tinkering with our renderer any further at this point is wasted effort until our rework is complete to be compatible with shaders
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Waterpicker commentedon Nov 12, 2024
The answer is no but but we have had users in china pull it off apparently.
zezhwe123 commentedon Nov 12, 2024
I'm using the pojav launcher and every creature material is transparent
zezhwe123 commentedon Nov 12, 2024
The latest version of modpack is installed
zezhwe123 commentedon Nov 12, 2024
All versions of opengl have this problem
zezhwe123 commentedon Nov 12, 2024
Will subsequent updates support Android?
Dysth commentedon Nov 12, 2024
#49 (comment)
When we fix shaders in MC 1.21.x with Cobblemon 1.6 after our official release, this might fix your issue
I'd like to support Android, but tinkering with our renderer any further at this point is wasted effort until our rework is complete to be compatible with shaders
zezhwe123 commentedon Nov 13, 2024
Thank you for your answer. I am looking forward to your project.