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<PackageTags>serialization, fast, unmanaged, pointer, bitpack, game development, unity</PackageTags>
<NeutralLanguage>English</NeutralLanguage>
<PackageId>BitSerializer</PackageId>
<Product>BitSerializer</Product>
<Description>BitSerializer offers serialization (reading and writing) of various data types. It uses either a build-in allocator (make sure to Dispose when using this!) or a supplied buffer. BitStream bitpacks data, meaning that data types such as a Boolean will take up 8 times less space! It also has several mechanisms of saving space when serializing floats and integer-types. It's an ideal serializer for when you want to minimize network traffic (such as in a game).</Description>