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std::string name = ""; // application name. right above the blurred text aka the secret on the licenses tab among other tabs
std::string ownerid = ""; // ownerid, found in account settings. click your profile picture on top right of dashboard and then account settings.
std::string secret = ""; // app secret, the blurred text on licenses tab and other tabs
std::string version = "1.0"; // leave alone unless you've changed version on website
/*
Video on what ownerid and secret are https://youtu.be/uJ0Umy_C6Fg
Video on how to add KeyAuth to your own application https://youtu.be/GB4XW_TsHqA
Video to use Web Loader (control loader from customer panel) https://youtu.be/9-qgmsUUCK4
If you get an *The object or library file '' was created by a different version of the compiler* error, replace the library_x64.lib with this one https://cdn.discordapp.com/attachments/824399478232055848/935157105135087616/library_x64_-_2022_build_-_1.1_api_connection.rar
// KeyAuthApp.setvar("discord", "test#0001"); // set the variable 'discord' to 'test#0001'
// std::cout << "\n\n User variable data: " + KeyAuthApp.getvar("discord"); // display the user variable witn name 'discord'
// let's say you want to send request to https://keyauth.com/api/seller/?sellerkey=f43795eb89d6060b74cdfc56978155ef&type=black&ip=1.1.1.1&hwid=abc
// but doing that from inside the loader is a bad idea as the link could get leaked.
// Instead, you should create a webhook with the https://keyauth.com/api/seller/?sellerkey=f43795eb89d6060b74cdfc56978155ef part as the URL
// then in your loader, put the rest of the link (the other paramaters) in your loader. And then it will send request from KeyAuth server and return response in string resp