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cpp-cheat/cpp/namespace.cpp at master · Bhupesh19/cpp-cheat · GitHub
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Bhupesh19
cpp-cheat
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/*
# namespace
*/
#
include
"
common.hpp
"
//
ERROR: same naming rules as vars
//
namespace 2D{}
//
BAD: by convention, namespaces start with lower case
namespace
D2
{}
int
i;
void
f
() {}
void
prototype
();
namespace
namea
{
int
in_namea_only =
0
;
class
C
{
public:
C
() {}
};
namespace
nameaa
{
int
i;
void
f
() {}
class
C
{
public:
C
() {}
};
}
namespace
nameab
{
int
i;
void
f
() {
::i =
0
;
//
namea::nameab::i
i =
0
;
//
namea::nameaa::i
nameaa::i =
0
;
//
Only affects this function. see C::C() at the f() call.
using
namespace
nameaa
;
}
class
C
:
public namea::C
//
public C
//
ERROR: refers to current incomplete C already
//
not existem namea::C
{
C
() {
//
No ambiguity because using inside f() only afects the function.
f
();
}
};
}
int
i;
void
f
() {
::i =
0
;
i =
0
;
//
namea::i
namea::i =
0
;
nameaa::i =
0
;
//
namea::nameaa::i
}
}
namespace
namea
{
//
Can add new members
int
j;
void
newFunc
(){}
class
B
{};
//
ERROR: redefinition
//
int i;
//
Implementation of namea::prototype.
//
void prototype(){}
}
//
ERROR: must be declared/defined inside.
//
namea::i = 0;
//
void namea::prototype(){}
//
int namea::j;
//
void namea::g(){}
//
class namea::B{};
//
ERROR.
//
template<class T> namespace t {}
//
ADL
namespace
adl0
{
struct
s
{};
int
adl
(
struct
s
s){
return
0
;
}
int
i;
int
adlNoType
(
int
i){
return
0
;
}
int
adlMultiArg
(
int
i,
struct
s
s,
int
j){
return
0
;
}
}
namespace
adl1
{
struct
s
{};
int
adl
(
struct
s
s){
return
1
;
}
int
i;
int
adlNoType
(
int
i){
return
1
;
}
int
adl0FromAdl1
(
struct
adl0
::s s) {
return
1
;
}
int
adl0And1FromAdl1
(
struct
adl0
::s s0,
struct
s
s1) {
return
1
;
}
float
adl01
(
struct
adl0
::s s,
struct
s
s1){
return
0.5
;
}
}
namespace
adl0
{
float
adl01
(
struct
s
s,
struct
adl1
::s s1){
return
0.5
;
}
}
int
main
() {
//
variables
{
int
i;
i =
0
;
//
inner i
::i =
0
;
//
global i
namea::i =
0
;
//
namea i
i++;
assert
(i ==
1
);
assert
(::i ==
0
);
assert
(namea::i ==
0
);
f
();
namea::f
();
namea::nameaa::f
();
}
/*
# using
Be very careful with `using`, because there is no way to unuse afterwards.
In particuar, *never* use `using namespace X` on the toplevel a header file,
or you shall confuse includers to tears.
*/
{
using
namespace
namea
;
//
ERROR ambiguous
//
f();
//
::f
//
namea::f
::f
();
namea::f
();
namea::nameaa::f
();
}
//
Brackets limit the using namespace scope.
//
It is obligatory to specify unused namespaces.
//
in_namea_only = 1;
//
ERROR: no namespace inside funcs
//
namespace main{}
//
Namespace chaining
{
using
namespace
namea
;
using
namespace
nameaa
;
//
ERROR ambiguous
//
::f
//
namea::f
//
namea::nameaa:f
//
f();
::f
();
namea::f
();
namea::nameaa::f
();
}
//
Namespace alias
namespace
newNamea
=
namea;
{
using
namespace
newNamea
;
//
ERROR: ambiguous.
//
::f
//
namea::f
//
f();
}
//
Subimport
{
//
Imports only name::f.
using
namea::f;
f
();
//
OK: overwrides global f().
//
namea::f
//
ERROR: only f was imported.
//
C c;
};
/*
# ADL
Argument dependent name lookup.
<http://en.wikipedia.org/wiki/Argument-dependent_name_lookup>
Allows for functions without namespace qualification:
- to be found
- to haves ambiguities resolved
based on the namespace in which the types of their arguments are defined.
Explains why operator `<<` does not need the `std::` qualifier,
even though *must* be implemented as a non-member function!!
(see info on operator overload for why)
ADL for operators is a major use case, because specifying namespaces
for operators completely destroys their eyecandy appeal.
*/
{
//
ADL allows both to be found and differentiated!
{
{
struct
adl0
::s s;
assert
(
adl
(s) ==
0
);
}
{
struct
adl1
::s s;
assert
(
adl
(s) ==
1
);
}
}
//
Only works if the type is defined on the same namespace as the function.
{
struct
adl0
::s s;
//
ERROR: not declared on this scope
//
assert(adl0FromAdl1(s) == 1);
}
//
Works if at least one of the argument types is in the namespace.
{
struct
adl0
::s s;
assert
(
adlMultiArg
(
0
, s,
1
) ==
0
);
}
//
Lookup works even if types from both namespaces are used.
{
struct
adl0
::s s0;
struct
adl1
::s s1;
assert
(
adl0And1FromAdl1
(s0, s1) ==
1
);
}
//
Of course, calls can still be ambiguous.
{
struct
adl0
::s s0;
struct
adl1
::s s1;
//
ERROR: ambiguous call
//
assert(adl01(s0, s1) == 0.5);
}
//
Only works for *types* defined in the namespaces, not values.
{
//
assert(adlNoType(adl0::i) == 0);
//
ERROR: adlNoType not found on this scope
//
assert(adlNoType(adl1::i) == 0);
}
}
}
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