Home
About
Blog
Products
Forum
Support
Contact
Sunbelt Computer Software
PL/B Language Development and Support
Home
About
Blog
Products
Forum
Support
Contact
Software-Graphics-Renderer/GraphicsRenderer/Bitmap.cpp at master · AdamGPrice/Software-Graphics-Renderer · GitHub
Skip to content
Navigation Menu
Sign in
Appearance settings
Platform
AI CODE CREATION
GitHub Copilot
Write better code with AI
GitHub Copilot app
Direct agents from issue to merge
MCP Registry
Integrate external tools
DEVELOPER WORKFLOWS
Actions
Automate any workflow
Codespaces
Instant dev environments
Issues
Plan and track work
Code Review
Manage code changes
Code Quality
Enforce quality at merge
APPLICATION SECURITY
GitHub Advanced Security
Find and fix vulnerabilities
Code security
Secure your code as you build
Secret protection
Stop leaks before they start
EXPLORE
Why GitHub
Documentation
Blog
Changelog
Marketplace
View all features
Solutions
BY COMPANY SIZE
Enterprises
Small and medium teams
Startups
Nonprofits
BY USE CASE
App Modernization
DevSecOps
DevOps
CI/CD
View all use cases
BY INDUSTRY
Healthcare
Financial services
Manufacturing
Government
View all industries
View all solutions
Resources
EXPLORE BY TOPIC
AI
Software Development
DevOps
Security
View all topics
EXPLORE BY TYPE
Customer stories
Events & webinars
Ebooks & reports
Business insights
GitHub Skills
SUPPORT & SERVICES
Documentation
Customer support
Community forum
Trust center
Partners
View all resources
Open Source
COMMUNITY
GitHub Sponsors
Fund open source developers
PROGRAMS
Security Lab
Maintainer Community
GitHub Stars
Archive Program
REPOSITORIES
Topics
Trending
Collections
Enterprise
ENTERPRISE SOLUTIONS
Enterprise platform
AI-powered developer platform
AVAILABLE ADD-ONS
GitHub Advanced Security
Enterprise-grade security features
Copilot for Business
Enterprise-grade AI features
Premium Support
Enterprise-grade 24/7 support
Pricing
Search
/
Sign in
Sign up
Appearance settings
You signed in with another tab or window.
Reload
to refresh your session.
You signed out in another tab or window.
Reload
to refresh your session.
You switched accounts on another tab or window.
Reload
to refresh your session.
Dismiss alert
{{ message }}
AdamGPrice
Software-Graphics-Renderer
Repository navigation
Code
Issues
Pull requests
Actions
Projects
Security and quality
Insights
More
items
Files
Expand file tree
master
Breadcrumbs
Software-Graphics-Renderer
/
GraphicsRenderer
/
Bitmap.cpp
Copy path
Blame
More file actions
Blame
More file actions
Latest commit
History
History
History
111 lines (92 loc) · 2.04 KB
master
Breadcrumbs
Software-Graphics-Renderer
/
GraphicsRenderer
/
Bitmap.cpp
Copy path
Top
File metadata and controls
Code
Blame
111 lines (92 loc) · 2.04 KB
Raw
Copy raw file
Download raw file
Open symbols panel
Edit and raw actions
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
#
include
"
Bitmap.h
"
Bitmap::Bitmap
()
{
}
Bitmap::~Bitmap
()
{
//
Ensure we clean up any existing bitmap
DeleteBitmap
();
}
//
Create a new bitmap of the specified width and height, deleting any existing bitmap
//
//
Returns value of false if bitmap cannot be created.
bool
Bitmap::Create
(
HWND
hWnd,
unsigned
int
width,
unsigned
int
height)
{
bool
status =
false
;
HDC
hDc;
//
Delete any existing bitmap
DeleteBitmap
();
//
Create a device context compatible with the window device context
hDc = ::
GetDC
(hWnd);
_width = width;
_height = height;
_hMemDC =
CreateCompatibleDC
(hDc);
if
(_hMemDC !=
0
)
{
//
Create a bitmap compatible with the window
_hBitmap =
CreateCompatibleBitmap
(hDc, _width, _height);
if
(_hBitmap !=
0
)
{
//
Select the bitmap into the new device context, saving any old bitmap handle
_hOldBitmap =
static_cast
<
HBITMAP
>(
SelectObject
(_hMemDC, _hBitmap));
status =
true
;
}
}
//
Release the device context for the window
ReleaseDC
(hWnd, hDc);
return
status;
}
//
Return device context of bitmap
HDC
Bitmap::GetDC
()
const
{
return
_hMemDC;
}
//
Return width of bitmap
unsigned
int
Bitmap::GetWidth
()
const
{
return
_width;
}
//
Return height of bitmap
unsigned
int
Bitmap::GetHeight
()
const
{
return
_height;
}
//
Delete any existing bitmap
void
Bitmap::DeleteBitmap
()
{
//
Select any default bitmap that existed for the device context
if
(_hOldBitmap !=
0
&& _hMemDC !=
0
)
{
SelectObject
(_hMemDC, _hOldBitmap);
_hOldBitmap =
0
;
}
//
Delete any existing bitmap
if
(_hBitmap !=
0
)
{
DeleteObject
(_hBitmap);
_hBitmap =
0
;
}
//
Delete any existing bitmap device context
if
(_hMemDC !=
0
)
{
DeleteDC
(_hMemDC);
_hMemDC =
0
;
}
}
//
Clear bitmap using the specified brush
void
Bitmap::Clear
(
HBRUSH
hBrush)
const
{
RECT
rect;
rect.
left
=
0
;
rect.
right
= _width;
rect.
top
=
0
;
rect.
bottom
= _height;
FillRect
(_hMemDC, &rect, hBrush);
}
//
Clear bitmap using the specified colour
void
Bitmap::Clear
(
COLORREF
colour)
const
{
HBRUSH
brush =
CreateSolidBrush
(colour);
Clear
(brush);
DeleteObject
(brush);
}
You can’t perform that action at this time.